private static ILayer CreatePointLayerWithWorldUnitSymbol() { return(new Layer("PointLayer WorldUnits") { DataSource = PointLayerWithWorldUnitsForSymbolsSample.Create() }); }
private void PointSymbolsClick(object sender, RoutedEventArgs e) { mapControl.Map.Layers.Clear(); mapControl.Map.Layers.Add(new TileLayer(new OsmTileSource()) { LayerName = "OSM" }); mapControl.Map.Layers.Add(PointLayerSample.Create()); mapControl.Map.Layers.Add(PointLayerWithWorldUnitsForSymbolsSample.Create()); layerList.Initialize(mapControl.Map.Layers); mapControl.Refresh(); }