void DeleteFromTempSelection(Point3 p) { if (p.X < tempMin.X || p.X > tempMax.X || p.Y < tempMin.Y || p.Y > tempMax.Y || p.Z < tempMin.Z || p.Z > tempMax.Z) { tempMin = minCorner; tempMax = maxCorner; } else { tempMin = Point3.Max(minCorner, p); tempMax = Point3.Min(maxCorner, p + Point3.one); } UpdateLineRenderer(); }
public void UpdateBox() { Point3?point = null; Point3?point2 = null; foreach (MovingBlock block in Blocks) { point = (point.HasValue ? Point3.Min(point.Value, block.Offset) : block.Offset); point2 = (point2.HasValue ? Point3.Max(point2.Value, block.Offset) : block.Offset); } if (point.HasValue) { Box = new Box(point.Value.X, point.Value.Y, point.Value.Z, point2.Value.X - point.Value.X + 1, point2.Value.Y - point.Value.Y + 1, point2.Value.Z - point.Value.Z + 1); } else { Box = default(Box); } }
void AddToTempSelection(Point3 p) { tempMin = Point3.Min(minCorner, p); tempMax = Point3.Max(maxCorner, p + Point3.one); UpdateLineRenderer(); }