示例#1
0
        // Function invoked during the onClick event of "StopButton".
        public void StopButtonFunction(int forceStop = 0)
        {
            // Invoke stop function from PluxDeviceManager.
            bool typeOfStop;

            // Check how many samples were communicated by the device.
            typeOfStop = PluxDevManager.StopAcquisitionUnity(forceStop);

            // Enable About Button.
            AboutButton.interactable = true;

            // Enable ConnectButton.
            if (StopButton.interactable == true)
            {
                ConnectButton.interactable = true;
            }

            // Enable ScanButton.
            ScanButton.interactable = true;

            // Disable StopButton.
            StopButton.interactable = false;

            // Disconnect device if a forced stop occurred.
            if (ConnectText.text == "Disconnect")
            {
                ConnectButtonFunction(typeOfStop);
            }

            // Show a warning message if something wrong happened.
            if (typeOfStop == true || forceStop == -1)
            {
                // Show info message.
                ConnectInfoPanel.SetActive(true);

                // Present a message stating the communication error and hide it after 5 seconds.
                StartCoroutine(RemoveAfterSeconds(5, ConnectInfoPanel));
            }

            // Hide info message.
            BLESamplingRateInfoPanel.SetActive(false);
            Hybrid8SamplingRateInfoPanel.SetActive(false);
        }
        // Function invoked during the onClick event of "StopButton".
        public void StopButtonFunction(int forceStop = 0)
        {
            // Invoke stop function from PluxDeviceManager.
            bool typeOfStop;

            typeOfStop = PluxDevManager.StopAcquisitionUnity(forceStop);

            // Disable StopButton.
            StopButton.interactable = false;

            // Enable About Button.
            AboutButton.interactable = true;

            // Enable ConnectButton.
            ConnectButton.interactable = true;

            // Stop Message.
            Debug.Log("Acquisition was Stopped :D");

            // Disconnect device if a forced stop occurred.
            ConnectButtonFunction(typeOfStop);
        }