示例#1
0
        public static bool SetActiveActor(Sim actor, bool force)
        {
            if (NiecHelperSituation.__acorewIsnstalled__)
            {
                if (!Instantiator.kDontCallDGSACore && NFinalizeDeath.RUNIACORE != null)
                {
                    NFinalizeDeath.RUNIACORE(false);
                }
                else
                {
                    NFinalizeDeath.CheckNHSP();
                }
            }

            if (ShouldCheckTwoPlayer())
            {
                return(false);
            }

            if (!force && actor != null && !actor.IsSelectable)
            {
                return(false);
            }

            if (NiecHelperSituation.__acorewIsnstalled__)
            {
                if (!Sims3.Gameplay.GameStates.IsGameShuttingDown && !force && actor == null)
                {
                    return(false);
                }
            }

            try
            {
                throw new Exception("DEBUG SetActiveActor(Sim actor, bool force): " + (Type.GetType("Sims3.Gameplay.Core.PlumbBob") != null));
            }
            catch (Exception ex)
            {
                NiecException.SendTextExceptionToDebugger(ex);
            }

            try
            {
                Sim sim = sCurrentSim;
                if (sim != null && sim.Inventory != null)
                {
                    sim.Inventory.MuteMP3();
                }

                if (actor != null && actor.Inventory != null)
                {
                    actor.Inventory.UnmuteMP3();
                }

                if (actor != null)
                {
                    if (actor.Household != Household.ActiveHousehold)
                    {
                        actor.Household.MarkSimsAsProtected();
                    }

                    PlumbBob splumbBob = PlumbBob.sSingleton;
                    if (splumbBob != null)
                    {
                        if (NFinalizeDeath.World_IsEditInGameFromWBModeImpl())
                        {
                            splumbBob.mSelectedActor = null;
                        }
                        else
                        {
                            splumbBob.mSelectedActor = actor;
                        }
                    }

                    sCurrentSim = actor;

                    bool okParentTo = false;
                    if (actor.InWorld)
                    {
                        try
                        {
                            okParentTo = splumbBob != null && PlumbBob.ParentTo(actor);
                        }
                        catch (Exception)
                        { }

                        if (sim != actor)
                        {
                            if (actor.BuffManager != null)
                            {
                                BuffMummysCurse.BuffInstanceMummysCurse buffInstanceMummysCurse = actor.BuffManager.GetElement(BuffNames.MummysCurse) as BuffMummysCurse.BuffInstanceMummysCurse;
                                if (buffInstanceMummysCurse != null)
                                {
                                    BuffMummysCurse.SetCursedScreenFX(buffInstanceMummysCurse.CurseStage, false);
                                }
                                else
                                {
                                    BuffMummysCurse.SetCursedScreenFX(0, false);
                                }
                            }

                            if (actor.Household != null)
                            {
                                foreach (Sim itemSim in actor.Household.Sims)
                                {
                                    if (itemSim == null)
                                    {
                                        continue;
                                    }

                                    Conversation conversation = itemSim.Conversation;
                                    if (conversation != null)
                                    {
                                        foreach (Sim member in conversation.Members)
                                        {
                                            if (member == null)
                                            {
                                                continue;
                                            }

                                            if (member != actor && member.ProgressMeter is CelebrityImpressProgressMeter)
                                            {
                                                ProgressMeter.HideProgressMeter(member, false);
                                            }
                                        }
                                    }
                                }
                            }

                            if (actor.InteractionQueue != null)
                            {
                                InteractionInstance currentInteraction = NiecHelperSituation.__acorewIsnstalled__ ? NFinalizeDeath._GetCurrentInteraction(actor) : actor.InteractionQueue.GetCurrentInteraction();
                                if (currentInteraction is ICelebrityImpressInteraction)
                                {
                                    CelebrityManager.ShowImpressProgressMeterIfNecessary(actor, currentInteraction.Target as Sim);
                                }
                            }
                        }
                    }

                    if (splumbBob != null)
                    {
                        try
                        {
                            if (okParentTo)
                            {
                                World.AddObjectToScene(splumbBob.ObjectId);
                                PlumbBob.ShowPlumbBob();
                            }
                            else
                            {
                                PlumbBob.HidePlumbBob();
                            }
                        }
                        catch (Exception)
                        { }
                    }

                    World.SetWallCutawayFocusPos(actor.Position);
                    PlumbBob.CheckForChangeInActiveHousehold(actor.Household, force);
                    PieMenu.ClearInteractions();

                    EventTracker.SendEvent(EventTypeId.kEventSimSelected, actor, sim);
                }
                else
                {
                    PlumbBob splumbBob = PlumbBob.sSingleton;
                    if (splumbBob != null)
                    {
                        splumbBob.mSelectedActor = null;
                    }

                    sCurrentSim = null;

                    if (splumbBob != null)
                    {
                        try
                        {
                            PlumbBob.HidePlumbBob();
                        }
                        catch (Exception)
                        { }


                        Slots.DetachFromSlot(splumbBob.ObjectId);

                        if (splumbBob.LotCurrent != null)
                        {
                            splumbBob.LotCurrent.RemoveObjectFromLot(splumbBob.ObjectId, false);
                        }
                    }

                    PlumbBob.CheckForChangeInActiveHousehold(null, force);

                    PieMenu.ClearInteractions();

                    EventTracker.SendEvent(EventTypeId.kEventSimSelected, null, sim);
                }

                if (sim != actor && actor != null && actor.MoodManager != null)
                {
                    actor.MoodManager.UpdatePlumbbobColor();
                }
            }
            catch (Exception ex) // Should EA debug?
            {
                niec_native_func.OutputDebugString("SetActiveActor(Sim actor, bool force) failed.");
                if (actor != null)
                {
                    var simDescription = actor.SimDescription;
                    if (simDescription != null)
                    {
                        niec_native_func.OutputDebugString("Sim Name: " + simDescription.FullName);
                        niec_native_func.OutputDebugString("Sim ID: " + simDescription.SimDescriptionId.ToString("X"));
                    }
                }
                NiecException.SendTextExceptionToDebugger(ex);
                return(false);
            }
            return(true);
        }