protected override byte GetBlockToPlace(PluginSystem.World.Blocks.IStructBlock baseBlock, BlockFace face) { return((byte)BlockData.Blocks.Iron_Door); }
protected override byte GetBlockToPlace(PluginSystem.World.Blocks.IStructBlock baseBlock, BlockFace face) { return((byte)(face == BlockFace.Up ? BlockData.Blocks.Sign_Post : BlockData.Blocks.Wall_Sign));; }