public static void SelectPlugin( PluginImporter libXcode10, PluginImporter libXcode11) { const BuildTarget platform = BuildTarget.iOS; #if UNITY_EDITOR_OSX var version = GetXcodeVersion(); if (version == new OSVersion(0)) { throw new BuildFailedException($"Could not determine which version of Xcode was selected in the Build Settings. Xcode app was computed as \"{GetXcodeApplicationName()}\"."); } if (version >= new OSVersion(11)) { libXcode10?.SetCompatibleWithPlatform(platform, false); libXcode11?.SetCompatibleWithPlatform(platform, true); } else { libXcode10?.SetCompatibleWithPlatform(platform, true); libXcode11?.SetCompatibleWithPlatform(platform, false); } #else libXcode10?.SetCompatibleWithPlatform(platform, false); libXcode11?.SetCompatibleWithPlatform(platform, true); #endif }
/// <summary> /// Sets the plugins. /// </summary> /// <param name="files">Files.</param> /// <param name="editorSettings">Editor settings.</param> /// <param name="settings">Settings.</param> static void SetPlugins(string[] files, Dictionary <string, string> editorSettings, Dictionary <BuildTarget, Dictionary <string, string> > settings) { if (files == null) { return; } foreach (string item in files) { PluginImporter pluginImporter = PluginImporter.GetAtPath(item) as PluginImporter; if (pluginImporter != null) { pluginImporter.SetCompatibleWithAnyPlatform(false); pluginImporter.SetCompatibleWithEditor(false); if (editorSettings != null) { pluginImporter.SetCompatibleWithEditor(true); foreach (KeyValuePair <string, string> pair in editorSettings) { pluginImporter.SetEditorData(pair.Key, pair.Value); } } if (settings != null) { foreach (KeyValuePair <BuildTarget, Dictionary <string, string> > settingPair in settings) { pluginImporter.SetCompatibleWithPlatform(settingPair.Key, true); if (settingPair.Value != null) { foreach (KeyValuePair <string, string> pair in settingPair.Value) { pluginImporter.SetPlatformData(settingPair.Key, pair.Key, pair.Value); } } } } else { foreach (BuildTarget target in Enum.GetValues(typeof(BuildTarget))) { pluginImporter.SetCompatibleWithPlatform(target, false); } } pluginImporter.SaveAndReimport(); Debug.Log("SetPluginImportSettings Success :" + item); } else { Debug.LogWarning("SetPluginImportSettings Faild :" + item); } } }
static void OnPostprocessAllAssets ( string[] importedAssets, string[] deletedAssets, string[] movedAssets, string[] movedFromAssetPaths ) { #if false //UNITY_5_0 foreach ( string asset in importedAssets ) { if ( asset.ToLower() == "assets/plugins/x86/oculusplugin.dll" || asset.ToLower() == "assets/plugins/x86_64/oculusplugin.dll" ) { Debug.Log( "[OVRImportProcessor] Updating plugin compatibility: " + asset ); PluginImporter pluginImporter = PluginImporter.GetAtPath( asset ) as PluginImporter; if ( pluginImporter != null ) { bool x86_64 = asset.Contains( "x86_64" ); pluginImporter.SetCompatibleWithEditor( true ); pluginImporter.SetCompatibleWithAnyPlatform( false ); pluginImporter.SetEditorData( "OS", "Windows" ); if ( x86_64 ) { pluginImporter.SetCompatibleWithPlatform( BuildTarget.StandaloneWindows, false ); pluginImporter.SetCompatibleWithPlatform( BuildTarget.StandaloneWindows64, true ); } else { pluginImporter.SetCompatibleWithPlatform( BuildTarget.StandaloneWindows64, false ); pluginImporter.SetCompatibleWithPlatform( BuildTarget.StandaloneWindows, true ); } } AssetDatabase.WriteImportSettingsIfDirty( asset ); } } #endif }
public override void PostBuild(NativePlugin plugin, NativeBuildOptions buildOptions) { base.PostBuild(plugin, buildOptions); string assetFile = CombinePath( AssetDatabase.GetAssetPath(plugin.pluginBinaryFolder), "Linux", buildOptions.Architecture.ToString(), string.Format("lib{0}.so", plugin.Name)); PluginImporter pluginImporter = PluginImporter.GetAtPath((assetFile)) as PluginImporter; if (pluginImporter != null) { SetPluginBaseInfo(plugin, buildOptions, pluginImporter); pluginImporter.SetCompatibleWithAnyPlatform(false); pluginImporter.SetCompatibleWithEditor(true); pluginImporter.SetEditorData("OS", "Linux"); pluginImporter.SetEditorData("CPU", buildOptions.Architecture.ToString()); if (buildOptions.Architecture == Architecture.x86) { pluginImporter.SetCompatibleWithPlatform(BuildTarget.StandaloneLinux, true); } else { pluginImporter.SetCompatibleWithPlatform(BuildTarget.StandaloneLinux64, true); } pluginImporter.SaveAndReimport(); } }
void _SetCompatibleWithPlatform(string platformName, bool enable) { if (_pluginImporter != null) { if (_pluginImporter.GetCompatibleWithPlatform(platformName) != enable) { _pluginImporter.SetCompatibleWithPlatform(platformName, enable); _isWritten = true; } } }
public void OnPreprocessBuild(BuildReport report) { var isARCoreRequired = ARCoreProjectSettings.Instance.IsARCoreRequired; Debug.LogFormat("Building application with {0} ARCore support.", isARCoreRequired ? "REQUIRED" : "OPTIONAL"); string[] requiredAarGuid = AssetDatabase.FindAssets("google_ar_required"); string[] optionalAarGuid = AssetDatabase.FindAssets("google_ar_optional"); if (requiredAarGuid.Length != 1 || optionalAarGuid.Length != 1) { throw new UnityEditor.Build.BuildFailedException( "Not finding google_ar_required.aar and google_ar_optional.aar files needed for ARCore support. " + "Were they moved from the ARCore SDK?"); } PluginImporter arRequiredAAR = AssetImporter.GetAtPath(AssetDatabase.GUIDToAssetPath(requiredAarGuid[0])) as PluginImporter; PluginImporter arOptionalAAR = AssetImporter.GetAtPath(AssetDatabase.GUIDToAssetPath(optionalAarGuid[0])) as PluginImporter; if (arRequiredAAR == null || arOptionalAAR == null) { throw new UnityEditor.Build.BuildFailedException( "Not finding google_ar_required.aar and google_ar_optional.aar files needed for ARCore support. " + "Were they moved from the ARCore SDK?"); } arRequiredAAR.SetCompatibleWithPlatform(BuildTarget.Android, isARCoreRequired); arOptionalAAR.SetCompatibleWithPlatform(BuildTarget.Android, !isARCoreRequired); }
public static void ConfigurePluginPlatforms() { PluginImporter[] importers = PluginImporter.GetAllImporters(); PluginImporter iOSPlugin = null; PluginImporter androidPlugin = null; foreach (PluginImporter importer in importers) { if (importer.assetPath.Contains(AudienceNetworkFramework)) { iOSPlugin = importer; Debug.Log("Audience Network iOS plugin found at " + importer.assetPath + "."); } else if (importer.assetPath.Contains(AudienceNetworkAAR)) { androidPlugin = importer; Debug.Log("Audience Network Android plugin found at " + importer.assetPath + "."); } } if (iOSPlugin != null) { iOSPlugin.SetCompatibleWithAnyPlatform(false); iOSPlugin.SetCompatibleWithEditor(false); iOSPlugin.SetCompatibleWithPlatform(BuildTarget.iOS, true); iOSPlugin.SetPlatformData(BuildTarget.iOS, FrameworkDependenciesKey, RequiredFrameworks); iOSPlugin.SaveAndReimport(); } if (androidPlugin != null) { androidPlugin.SetCompatibleWithAnyPlatform(false); androidPlugin.SetCompatibleWithEditor(false); androidPlugin.SetCompatibleWithPlatform(BuildTarget.Android, true); androidPlugin.SaveAndReimport(); } }
private static void OnScriptsReloaded() { if (EditorPrefs.GetBool("RTSL_BuildAll")) { EditorPrefs.SetBool("RTSL_BuildAll", false); try { AssetDatabase.StartAssetEditing(); CreateAssetLibraryForActiveScene(); Debug.Log("Asset Libraries Updated"); CreateAssetLibrariesList(); Debug.Log("Asset Libraries List Updated"); CreateShaderProfiles(); Debug.Log("Shader Profiles Updated"); } catch (Exception e) { Debug.LogError(e); } finally { AssetDatabase.StopAssetEditing(); } try { AssetDatabase.StartAssetEditing(); BuildTypeModel(); EditorUtility.DisplayProgressBar("Build All", "Updating type model import settings", 0.99f); } catch (Exception e) { Debug.LogError(e); EditorUtility.ClearProgressBar(); } finally { AssetDatabase.StopAssetEditing(); } } if (EditorPrefs.GetBool("RTSL_UpdateTypeModelImportSettings")) { EditorPrefs.SetBool("RTSL_UpdateTypeModelImportSettings", false); try { PluginImporter importer = AssetImporter.GetAtPath("Assets" + RTSLPath.UserRoot + "/" + TypeModelDll) as PluginImporter; importer.SetCompatibleWithAnyPlatform(false); importer.SetCompatibleWithPlatform(EditorUserBuildSettings.activeBuildTarget, true); importer.SaveAndReimport(); } finally { EditorUtility.ClearProgressBar(); } } }
public static void EnableNativeVideoPlayer() { // rename NativeJavaPlayer.java.DISABLED to NativeJavaPlayer.java if (File.Exists(disabledPlayerFileName)) { File.Move(disabledPlayerFileName, videoPlayerFileName); File.Move(disabledPlayerFileName + ".meta", videoPlayerFileName + ".meta"); } AssetDatabase.ImportAsset(videoPlayerFileName); AssetDatabase.DeleteAsset(disabledPlayerFileName); // Enable audio plugins PluginImporter audio360 = (PluginImporter)AssetImporter.GetAtPath(audio360PluginPath); PluginImporter audio360exo29 = (PluginImporter)AssetImporter.GetAtPath(audio360Exo29PluginPath); if (audio360 != null && audio360exo29 != null) { audio360.SetCompatibleWithPlatform(BuildTarget.Android, true); audio360exo29.SetCompatibleWithPlatform(BuildTarget.Android, true); audio360.SaveAndReimport(); audio360exo29.SaveAndReimport(); } // Enable gradle build with exoplayer Gradle.Configuration.UseGradle(); var lines = Gradle.Configuration.ReadLines(); Gradle.Dependencies.AddDependency("com.google.android.exoplayer:exoplayer", "2.9.5", lines); Gradle.Configuration.WriteLines(lines); }
public override void PostBuild(NativePlugin plugin, NativeBuildOptions buildOptions) { base.PostBuild(plugin, buildOptions); string archName = buildOptions.Architecture == Architecture.ARMv7 ? "armeabi-v7a" : "x86"; string assetFile = CombinePath( AssetDatabase.GetAssetPath(plugin.pluginBinaryFolder), "Android", archName, string.Format("lib{0}.so", plugin.Name)); PluginImporter pluginImporter = PluginImporter.GetAtPath((assetFile)) as PluginImporter; if (pluginImporter != null) { SetPluginBaseInfo(plugin, buildOptions, pluginImporter); pluginImporter.SetCompatibleWithAnyPlatform(false); pluginImporter.SetCompatibleWithPlatform(BuildTarget.Android, true); pluginImporter.SetEditorData("CPU", buildOptions.Architecture.ToString()); pluginImporter.SetEditorData("ANDROID_SDK_VERSION", buildOptions.AndroidSdkVersion.ToString()); pluginImporter.SaveAndReimport(); } }
private static void SetPluginCompatibleIdp(BuildTarget target, string path, bool enable) { // if (File.Exists (path) == true || Directory.Exists (path) == true) { // FileAttributes attr = File.GetAttributes (path); // string[] pathSplit = path.Split ('/'); // string name = pathSplit [pathSplit.Length - 1]; // if ((attr & FileAttributes.Directory) == FileAttributes.Directory && name.Contains (".") == false) { // Debug.LogError ("directory : " + path); // string[] directoryPaths = Directory.GetDirectories (path, "*", SearchOption.TopDirectoryOnly); // foreach (string directoryPath in directoryPaths) { // SetPluginCompatibleIdp (target, directoryPath, enable); // } // } else { // Debug.LogError ("file : " + path); if (File.Exists(path) == true || Directory.Exists(path) == true) { PluginImporter pluginImporter = PluginImporter.GetAtPath(path) as PluginImporter; if (pluginImporter != null) { if (pluginImporter.GetCompatibleWithAnyPlatform() == true) { pluginImporter.SetCompatibleWithAnyPlatform(false); } if (pluginImporter.GetCompatibleWithPlatform(target) != enable) { pluginImporter.SetCompatibleWithPlatform(target, enable); pluginImporter.SaveAndReimport(); } } } // } // } }
public static void SetPlatform(PluginImporter plugin, BuildTarget platform, bool enable) { plugin.SetCompatibleWithPlatform(platform, enable); if (enable) { switch (platform) { case BuildTarget.StandaloneWindows: { SetPlatformEditor(plugin, "Windows", "X86"); } break; case BuildTarget.StandaloneWindows64: { SetPlatformEditor(plugin, "Windows", "X86_64"); } break; #if UNITY_2017_3_OR_NEWER case BuildTarget.StandaloneOSX: { SetPlatformCPU(plugin, platform, "AnyCPU"); SetPlatformEditor(plugin, "OSX", "AnyCPU"); } break; #else case BuildTarget.StandaloneOSXIntel: case BuildTarget.StandaloneOSXIntel64: { SetPlatformCPU(plugin, platform, "AnyCPU"); } break; case BuildTarget.StandaloneOSXUniversal: { SetPlatformCPU(plugin, platform, "None"); SetPlatformEditor(plugin, "OSX", "AnyCPU"); } break; #endif } } }
public static void DisableNativeVideoPlayer() { if (File.Exists(videoPlayerFileName)) { File.Move(videoPlayerFileName, disabledPlayerFileName); File.Move(videoPlayerFileName + ".meta", disabledPlayerFileName + ".meta"); } AssetDatabase.ImportAsset(disabledPlayerFileName); AssetDatabase.DeleteAsset(videoPlayerFileName); // Disable audio plugins PluginImporter audio360 = (PluginImporter)AssetImporter.GetAtPath(audio360PluginPath); PluginImporter audio360exo29 = (PluginImporter)AssetImporter.GetAtPath(audio360Exo29PluginPath); if (audio360 != null && audio360exo29 != null) { audio360.SetCompatibleWithPlatform(BuildTarget.Android, false); audio360exo29.SetCompatibleWithPlatform(BuildTarget.Android, false); audio360.SaveAndReimport(); audio360exo29.SaveAndReimport(); } // remove exoplayer and sourcesets from gradle file (leave other parts since they are harmless). if (Gradle.Configuration.IsUsingGradle()) { var lines = Gradle.Configuration.ReadLines(); Gradle.Dependencies.RemoveDependency("com.google.android.exoplayer:exoplayer", lines); Gradle.Dependencies.RemoveSourceSet("sourceSets.main.java.srcDir", lines); Gradle.Configuration.WriteLines(lines); } }
static void SetCompatiblePlatforms(PluginImporter pluginImporter, IEnumerable <BuildTarget> platforms) { foreach (var platform in platforms) { pluginImporter.SetCompatibleWithPlatform(platform, true); } }
/// <summary> /// Update the <see cref="PluginImporter"/> <paramref name="pluginImporter"/> to be explicitly /// incompatible with any build target. /// </summary> /// <param name="pluginImporter"></param> private static void ExcludeFromAllBuildTargets(PluginImporter pluginImporter) { pluginImporter.SetCompatibleWithAnyPlatform(false); foreach (var buildTarget in ALL_BUILD_TARGETS) { pluginImporter.SetCompatibleWithPlatform(buildTarget, false); } }
private static void SetCompatibleWithPlatform(PluginImporter pluginImporter, BuildTarget buildTarget, bool enable) { if (pluginImporter.GetCompatibleWithPlatform(buildTarget) != enable) { pluginImporter.SetCompatibleWithPlatform(buildTarget, enable); mHasAtLeastOneLibraryBeenModified = true; } }
private void ToggleOculusPlugins(bool toggle) { oculusAndroidPlugin = AssetImporter.GetAtPath("Assets/Oculus/VR/Plugins/1.40.0/Android/OVRPlugin.aar") as PluginImporter; oculusAndroidUniversalPlugin = AssetImporter.GetAtPath("Assets/Oculus/VR/Plugins/1.40.0/AndroidUniversal/OVRPlugin.aar") as PluginImporter; oculusAndroidPlugin.SetCompatibleWithPlatform(BuildTarget.Android, toggle); oculusAndroidUniversalPlugin.SetCompatibleWithPlatform(BuildTarget.Android, toggle); }
public static void SetEnablePluginImport(string[] plugins, bool enable = true) { foreach (var path in plugins) { PluginImporter vrlib = AssetImporter.GetAtPath(path) as PluginImporter; vrlib.SetCompatibleWithPlatform(BuildTarget.Android, enable); } }
static void FixPlayMakerMetroPluginSettings(PluginImporter pluginImporter) { LogChange("Fixed Plugin Settings: " + pluginImporter.assetPath); pluginImporter.SetCompatibleWithAnyPlatform(false); pluginImporter.SetCompatibleWithPlatform(BuildTarget.WSAPlayer, true); AssetDatabase.Refresh(); }
static void SetCompatibleWithEditor(PluginImporter plugin) { plugin.SetCompatibleWithPlatform(BuildTarget.StandaloneLinux64, false); plugin.SetCompatibleWithPlatform(BuildTarget.StandaloneLinux, false); plugin.SetCompatibleWithPlatform(BuildTarget.StandaloneLinuxUniversal, false); plugin.SetCompatibleWithPlatform(BuildTarget.StandaloneOSXIntel, false); plugin.SetCompatibleWithPlatform(BuildTarget.StandaloneOSXIntel64, false); plugin.SetCompatibleWithPlatform(BuildTarget.StandaloneOSXUniversal, false); plugin.SetCompatibleWithPlatform(BuildTarget.StandaloneWindows, false); plugin.SetCompatibleWithPlatform(BuildTarget.StandaloneWindows64, false); plugin.SaveAndReimport(); }
static bool SetCompatibleWithPlatform(PluginImporter plugin, BuildTarget platform, bool enable) { if (plugin.GetCompatibleWithPlatform(platform) == enable) { return(false); } plugin.SetCompatibleWithPlatform(platform, enable); return(true); }
private static void RemoveFromAllPlatforms(PluginImporter pluginImporter, List <BuildTarget> buildTargets) { pluginImporter.SetEditorData("CPU", null); AddToAnyPlatform(pluginImporter, false); AddAllBuildTargets(buildTargets); foreach (var buildTarget in buildTargets) { pluginImporter.SetCompatibleWithPlatform(buildTarget, false); } }
private static void ClearAllPlatforms(PluginImporter plugin) { plugin.SetCompatibleWithEditor(false); plugin.SetCompatibleWithAnyPlatform(false); Enum.GetValues(typeof(BuildTarget)) .Cast <BuildTarget>() .Where(target => !IsObsolete(target)) .Where(target => (int)target != -2) .ToList() .ForEach(target => plugin.SetCompatibleWithPlatform(target, false)); }
static void AddPlugin(string editorDir, string pluginDir) { if (Directory.Exists(pluginDir)) { return; } // create plugin directory structure Debug.Log("Creating plugin dir: " + pluginDir); string[] components = pluginDir.Split('/'); // get path components if (components.Length == 0 || components[0] != "Assets") { Debug.LogError("Can't add " + Constants.PluginName + ". Unexpected plugin path: " + pluginDir); return; } string path = "Assets"; for (int i = 1; i < components.Length; ++i) { string subpath = path + "/" + components[i]; // can't use Path.Combine since it will screw it up on Windows if (!Directory.Exists(subpath)) { AssetDatabase.CreateFolder(path, components[i]); } path = subpath; } // copy plugin files string[] pluginFiles = { "AndroidManifest.xml", "project.properties", "libs", "res" }; foreach (string pluginFile in pluginFiles) { string srcPath = editorDir + "/" + pluginFile; string dstPath = pluginDir + "/" + pluginFile; AssetDatabase.CopyAsset(srcPath, dstPath); } PluginImporter pluginImporter = PluginImporter.GetAtPath(pluginDir) as PluginImporter; pluginImporter.SetCompatibleWithAnyPlatform(false); pluginImporter.SetCompatibleWithPlatform(BuildTarget.Android, true); AssetDatabase.ImportAsset(pluginDir, ImportAssetOptions.ImportRecursive); }
private void PostprocessBuild(BuildTarget target) { foreach (string path in binaryCompatibilitiesBeforeBuild.Keys) { PluginImporter importer = AssetImporter.GetAtPath(path) as PluginImporter; if (importer != null) { importer.SetCompatibleWithPlatform(target, binaryCompatibilitiesBeforeBuild[path]); } } }
static void OnPostprocessAllAssets(string[] importedAssets, string[] deletedAssets, string[] movedAssets, string[] movedFromAssetPaths) { #if UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 || UNITY_4_7 || UNITY_5_5 || UNITY_5_4 foreach (string importedAsset in importedAssets) { if (importedAsset.Equals(importedAssets[importedAssets.Length - 1])) { if (Directory.Exists(Utils.FixSlashesInPath("Assets/Plugins/Android/appodeal/assets")) && !Directory.Exists(Utils.FixSlashesInPath("Assets/Plugins/Android/assets"))) { if (EditorUtility.DisplayDialog("Appodeal Unity", "We have detected that you're using Unity" + Application.unityVersion + " and it can't compile android assets from library folder so Assets/Plugins/Android/appodeal/assets folder should be moved into Android folder.", "Move it for me", "Leave it there")) { Directory.Move(Utils.FixSlashesInPath("Assets/Plugins/Android/appodeal/assets"), Utils.FixSlashesInPath("Assets/Plugins/Android/assets")); reimportFolder(Utils.FixSlashesInPath("Assets/Plugins/Android/assets")); reimportFolder(Utils.FixSlashesInPath("Assets/Plugins/Android/appodeal")); } } } } #endif #if UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 || UNITY_4_7 if (File.Exists(Utils.FixSlashesInPath("Assets/Appodeal/SampleAndroidManifest.xml")) && !File.Exists(Utils.FixSlashesInPath("Assets/Plugins/Android/AndroidManifest.xml"))) { FileUtil.CopyFileOrDirectory(Utils.FixSlashesInPath("Assets/Appodeal/SampleAndroidManifest.xml"), Utils.FixSlashesInPath("Assets/Plugins/Android/AndroidManifest.xml")); } #endif #if UNITY_5_5 || UNITY_5_4 foreach (string plugin in Plugins) { string fullpath = Utils.FixSlashesInPath("Assets/Plugins/Android/" + plugin); if (File.Exists(fullpath)) { PluginImporter pluginImporter = AssetImporter.GetAtPath(fullpath) as PluginImporter; if (!pluginImporter.GetCompatibleWithPlatform(BuildTarget.Android)) { pluginImporter.SetCompatibleWithPlatform(BuildTarget.Android, true); } } } string path = Utils.FixSlashesInPath("Assets/Plugins/Ionic.Zip.Unity.dll"); if (File.Exists(path)) { PluginImporter ionicPluginImporter = AssetImporter.GetAtPath(path) as PluginImporter; if (!ionicPluginImporter.GetCompatibleWithEditor()) { ionicPluginImporter.SetCompatibleWithEditor(true); } } #endif }
private static void AddToStandaloneAndEditorPlatforms(PluginImporter pluginImporter, List <BuildTarget> buildTargets, bool addToEditor) { foreach (var buildTarget in buildTargets) { Debug.LogFormat("TriLib: Adding '{0}' to '{1}' Platform.", pluginImporter.assetPath, buildTarget); pluginImporter.SetCompatibleWithPlatform(buildTarget, true); } if (addToEditor) { Debug.LogFormat("TriLib: Adding '{0}' to Editor.", pluginImporter.assetPath); pluginImporter.SetCompatibleWithEditor(true); } }
static void prepareWin10() { PluginImporter pi = (PluginImporter)PluginImporter.GetAtPath("Assets/Plugins/Metro/VungleSDKProxy.winmd"); pi.SetPlatformData(BuildTarget.WSAPlayer, "PlaceholderPath", "Assets/Plugins/VungleSDKProxy.dll"); pi.SaveAndReimport(); pi = (PluginImporter)PluginImporter.GetAtPath("Assets/Plugins/Metro/VungleSDK.winmd"); pi.SetPlatformData(BuildTarget.WSAPlayer, "SDK", "SDK81"); pi = (PluginImporter)PluginImporter.GetAtPath("Assets/Plugins/Metro/UWP/VungleSDK.winmd"); pi.SetCompatibleWithPlatform(BuildTarget.WSAPlayer, true); pi.SetPlatformData(BuildTarget.WSAPlayer, "SDK", "UWP"); pi.SaveAndReimport(); }
static void SetCompatibleWithWindows(PluginImporter plugin, BuildTarget platform) { plugin.SetCompatibleWithPlatform(platform, true); plugin.SetCompatibleWithPlatform(BuildTarget.StandaloneLinux64, false); plugin.SetCompatibleWithPlatform(BuildTarget.StandaloneLinux, false); plugin.SetCompatibleWithPlatform(BuildTarget.StandaloneLinuxUniversal, false); plugin.SetCompatibleWithPlatform(BuildTarget.StandaloneOSXIntel, false); plugin.SetCompatibleWithPlatform(BuildTarget.StandaloneOSXIntel64, false); plugin.SetCompatibleWithPlatform(BuildTarget.StandaloneOSXUniversal, false); plugin.SaveAndReimport(); }
public override void fixProblem() { PluginImporter imp = AssetImporter.GetAtPath(pluginPath) as PluginImporter; switch (platform) { case PlatformChecker.platforms.any: imp.SetCompatibleWithAnyPlatform(true); break; case PlatformChecker.platforms.editor: imp.SetCompatibleWithEditor(true); break; case PlatformChecker.platforms.android: imp.SetCompatibleWithPlatform(BuildTarget.Android, true); break; case PlatformChecker.platforms.ios: imp.SetCompatibleWithPlatform(BuildTarget.iOS, true); break; } }