bool FastenCorrectly() { PlugFastenGlobal pfg = PlugFastenGlobal.Instance; pfg.m_PlugCorrect = pfg.CheckPlug(); return(pfg.m_PlugCorrect); }
public void OnMouseUp() { m_MouseDown = false; PlugFastenGlobal pfg = PlugFastenGlobal.Instance; pfg.m_PlugCorrect = pfg.CheckPlug(); }