public void Setup() { _clientSettings = new PlexClientSettings { Host = "localhost", Port = 3000 }; }
public void Setup() { _clientSettings = new PlexClientSettings { Host = "localhost", Port = 3000 }; }
public void Notify(PlexClientSettings settings, string header, string message) { try { var command = string.Format("ExecBuiltIn(Notification({0}, {1}))", header, message); SendCommand(settings.Host, settings.Port, command, settings.Username, settings.Password); } catch(Exception ex) { _logger.WarnException("Failed to send notification to Plex Client: " + settings.Host, ex); } }
public ValidationFailure Test(PlexClientSettings settings) { try { _logger.Debug("Sending Test Notifcation to Plex Client: {0}", settings.Host); var command = string.Format("ExecBuiltIn(Notification({0}, {1}))", "Test Notification", "Success! Notifications are setup correctly"); var result = SendCommand(settings.Host, settings.Port, command, settings.Username, settings.Password); if (string.IsNullOrWhiteSpace(result) || result.IndexOf("error", StringComparison.InvariantCultureIgnoreCase) > -1) { throw new Exception("Unable to connect to Plex Client"); } } catch (Exception ex) { _logger.ErrorException("Unable to send test message: " + ex.Message, ex); return new ValidationFailure("Host", "Unable to send test message"); } return null; }