public void OnUpdate() { if (Input.GetKeyDown(KeyCode.R)) { PlaylistsCollection.ReloadPlaylists(); } }
public void OnUpdate() { if (Input.GetKeyDown(KeyCode.P)) { PlaylistsCollection.ReloadPlaylists(); PlaylistsCollection.MatchSongsForAllPlaylists(true); } }
public void OnApplicationStart() { SceneManager.sceneLoaded += SceneManager_sceneLoaded; SceneManager.activeSceneChanged += SceneManager_activeSceneChanged; PluginConfig.LoadOrCreateConfig(); Base64Sprites.ConvertToSprites(); PlaylistsCollection.ReloadPlaylists(); SongLoader.SongsLoadedEvent += SongLoader_SongsLoadedEvent; }
private void _playlistDetailViewController_selectButtonPressed(Playlist playlist) { _playlistDetailViewController.SetSelectButtonState(false); StartCoroutine(DownloadPlaylistFile(playlist.fileLoc, (path) => { _playlistDetailViewController.SetSelectButtonState(true); PlaylistsCollection.ReloadPlaylists(false); _playlistsListViewController.Refresh(); })); }
public void OnApplicationStart() { instance = this; PluginConfig.LoadConfig(); Sprites.ConvertToSprites(); PlaylistsCollection.ReloadPlaylists(); SongLoader.SongsLoadedEvent += SongLoader_SongsLoadedEvent; BSEvents.OnLoad(); BSEvents.menuSceneLoadedFresh += OnMenuSceneLoadedFresh; }
private void _playlistDetailViewController_selectButtonPressed(Playlist playlist) { _playlistDetailViewController.SetSelectButtonState(false); StartCoroutine(DownloadPlaylistFile(playlist.fileLoc, (path) => { _playlistDetailViewController.SetSelectButtonState(true); PlaylistsCollection.ReloadPlaylists(false); _playlistsListViewController.Refresh(); //bananbread playlists levelpacks SongListTweaks.Instance.UpdateLevelPacks(); })); }
public void OnApplicationStart() { SceneManager.sceneLoaded += SceneManager_sceneLoaded; SceneManager.activeSceneChanged += SceneManager_activeSceneChanged;; PluginConfig.LoadOrCreateConfig(); Sprites.ConvertToSprites(); PlaylistsCollection.ReloadPlaylists(); SongLoader.SongsLoadedEvent += SongLoader_SongsLoadedEvent; BSEvents.OnLoad(); BSEvents.menuSceneLoadedFresh += OnMenuSceneLoadedFresh; }
public void OnApplicationStart() { Instance = this; PluginConfig.LoadOrCreateConfig(); Base64Sprites.Init(); PlaylistsCollection.ReloadPlaylists(); SongCore.Loader.SongsLoadedEvent += SongCore_SongsLoadedEvent; BSEvents.OnLoad(); BSEvents.menuSceneLoadedFresh += OnMenuSceneLoadedFresh; }