public void RemovePlayerTest() { var sut = InitializedObjects.CreateNewPlayerboard(); var oldCount = sut.Players.Count; var player = sut.Players[0]; PlayerboardLogic.RemovePlayer(sut, player); Assert.AreEqual(oldCount - 1, sut.Players.Count); }
private void DeletePlayers() { if (this.lvwPlayers.SelectedItems.Count > 0) { if (MessageBox.Show(this.lvwPlayers.SelectedItems.Count + " Spieler löschen?", "Spielereditor", MessageBoxButtons.OKCancel, MessageBoxIcon.Question) == DialogResult.OK) { var player = this.lvwPlayers.SelectedItems[0].Text; PlayerboardLogic.RemovePlayer(this.playerboard, player); PlayerboardLogic.Save(this.playerboard); this.PopulateListview(); } } }