private void Player_Sound_MediaEnded(object sender, RoutedEventArgs e) { if (Bool_Animation == true) { Player_Sound.Play(); } }
private void Storyboard_Visible_Completed(object sender, EventArgs e) { Timer_Score.Start(); Border_Image.Opacity = 1; Storyboard_Rotation.Begin(); Player_Sound.Play(); Timer_PlaySound.Stop(); }