private void Start() { hydration = GetComponent <Player_Hydration>(); cold = GetComponent <Player_Cold>(); gameManagerMaster = GameObject.FindGameObjectWithTag("GameManager").GetComponent <GameManager_Master>(); }
private void Start() { temp = GameObject.FindGameObjectWithTag("DesertManager").GetComponent <Desert_TemperatureCycle>(); hydrationScript = GetComponent <Player_Hydration>(); hydrationScript.computeHydration += AffectDehydrationRate; }
private void Start() { playerHydration = GetComponent <Player_Hydration>(); }