void Start() { ballCam = Camera.main; guiManager = GameObject.Find("Globals").GetComponent("GUIManager") as GUIManager; globalVals = GameObject.Find("Globals").GetComponent("GlobalValues") as GlobalValues; playerBall = GameObject.Find("Globals").GetComponent("Player_Ball") as Player_Ball; pathManager = GameObject.Find("Globals").GetComponent("ConstraintManager") as ConstraintManager; graphManager = GameObject.Find("Globals").GetComponent("GraphManager") as GraphManager; meta = GameObject.Find("Globals").GetComponent("GameMetaManager") as GameMetaManager; }
void Start() { GameObject globalObj = GameObject.FindGameObjectWithTag("GlobalTag"); lineManager = globalObj.GetComponent("ConstraintManager") as ConstraintManager; graphManager = globalObj.GetComponent("GraphManager") as GraphManager; guiManager = globalObj.GetComponent("GUIManager") as GUIManager; globalVals = globalObj.GetComponent("GlobalValues") as GlobalValues; ballClass = globalObj.GetComponent("Player_Ball") as Player_Ball; endPoint = GameObject.Find("EndPoint"); }