示例#1
0
    // Use this for initialization
    void Start()
    {
        //Initialize components
        myRigidbody          = GetComponent <Rigidbody2D> ();
        mySpriteRenderer     = GetComponent <SpriteRenderer> ();
        eyeSpriteRenderer    = transform.GetChild(0).GetComponent <SpriteRenderer> ();
        attackSpriteRenderer = transform.GetChild(3).GetComponent <SpriteRenderer> ();

        soundController = GetComponent <Player_SoundControl> ();
        myBehavior      = GetComponent <Player_Behavior> ();
        myAnimation     = GetComponent <Player_Animation> ();
        myAStack        = GetComponent <Player_AbilityStack> ();


        //Initialize player and bullet sprites
        InitializeSprites();
    }
 // Use this for initialization
 void Start()
 {
     portal    = GameObject.FindWithTag("Portal");
     myControl = GetComponent <Player_Control> ();
     myAStack  = GetComponent <Player_AbilityStack> ();
 }