示例#1
0
 void Awake()
 {
     GameObject player = GameObject.FindGameObjectWithTag ("Player");
     globalvars = player.GetComponent<PlayerVars> ();
     floorMask = LayerMask.GetMask ("Floor");
     anim = GetComponent<Animator> ();
     playerRigidbody = GetComponent<Rigidbody> ();
     leapAction = new PlayerHorizontalMovementAction (playerRigidbody, globalvars);
     jumpAction = new PlayerVerticalMovementAction (playerRigidbody, globalvars);
 }
示例#2
0
    void Awake()
    {
        GameObject player = GameObject.FindGameObjectWithTag("Player");

        globalvars      = player.GetComponent <PlayerVars> ();
        floorMask       = LayerMask.GetMask("Floor");
        anim            = GetComponent <Animator> ();
        playerRigidbody = GetComponent <Rigidbody> ();
        leapAction      = new PlayerHorizontalMovementAction(playerRigidbody, globalvars);
        jumpAction      = new PlayerVerticalMovementAction(playerRigidbody, globalvars);
    }