// Use this for initialization void Start() { currenthealth = maxHealth; anim = GetComponent <Animator>(); playerMovement = GetComponent <PlayerTwoMovement>(); playerAnim = GetComponent <PlayerTwoAnimationScript>(); m_PlayerTwoHealthSlider = GameObject.Find("P2_Slider").GetComponent <Slider>(); m_PlayerTwoHealthSlider.value = maxHealth; m_WinnerText = GameObject.Find("WinnerText").GetComponent <Text>(); p1 = GameObject.Find("Player01").GetComponent <PlayerAnimationScript>(); p2 = GetComponent <PlayerTwoAnimationScript>(); }
// Use this for initialization void Start() { currenthealth = maxHealth; anim = GetComponent<Animator>(); playerMovement = GetComponent<PlayerMovement>(); playerAnim = GetComponent<PlayerAnimationScript>(); m_PlayerHealthSlider = GameObject.Find("P1_Slider").GetComponent<Slider>(); m_WinnerText = GameObject.Find("WinnerText").GetComponent<Text>(); m_PlayerHealthSlider.value = currenthealth; p1 = GetComponent<PlayerAnimationScript>(); p2 = GameObject.Find("Player02").GetComponent<PlayerTwoAnimationScript>(); }