public async void LoadSurvival() { _playerController.ResetHealth(); _playerStatsController.ResetEphemeralKillCounter(); _weaponController.InitialAmmoSurvivalMode(); await Task.Delay(4000); SceneManager.LoadScene(1); }
public async void LoadSurvival() { _playerController.ResetHealth(); _playerStatsController.ResetEphemeralKillCounter(); _weaponController.InitialAmmoSurvivalMode(); await Task.Delay(4000); SceneManager.LoadScene(1); }