示例#1
0
 void Update()
 {
     if (!EventSystem.current.IsPointerOverGameObject() &&
         Input.GetMouseButtonDown(0))
     {
         var ray = Camera.main.ScreenPointToRay(Input.mousePosition);
         if (Physics.Raycast(ray.origin, ray.direction, out m_HitInfo))
         {
             squad.UpdateTarget(m_HitInfo.point);
         }
     }
 }