private void setReferences() { level = FindObjectOfType <Level>(); uiManagement = FindObjectOfType <UiManagement>(); playerStatus = FindObjectOfType <PlayerStatus>(); audioManager = AudioManager.getInstance(); playerItensManager = gameObject.GetComponent <PlayerItensManager>(); playerFireManager = gameObject.GetComponent <PlayerFireManager>(); playerHealthManager = gameObject.GetComponent <PlayerHealthManager>(); playerSpritesManager = gameObject.GetComponent <PlayerSpritesManager>(); playerMoveManager = gameObject.GetComponent <PlayerMoveManager>(); //audioManager = FindObjectOfType<AudioManager>(); }
private void Start() { playerSpritesManager = GetComponent <PlayerSpritesManager>(); bubblesVelocity = bubblesParticle.velocityOverLifetime; }