public static void LoadContent(ContentManager Content) { startScreen.LoadContent(Content); PlayerSprites.LoadContent(Content); GoalSprites.LoadContent(Content); cursorHandler.LoadContent(Content); PlatformSprites.LoadContent(Content); helpScreen.LoadContent(Content); ArrowSprites.LoadContent(Content); effect = Content.Load <SoundEffect>(@"Achive"); fail = Content.Load <SoundEffect>(@"Fail"); song = Content.Load <Song>(@"LuckyRubberDucky"); }
public static void LoadContent(ContentManager Content) { startScreen.LoadContent(Content); PlayerSprites.LoadContent(Content); LeafSprites.LoadContent(Content); BranchSprites.LoadContent(Content); BugSprites.LoadContent(Content); TreeSprites.LoadContent(Content); //GoalSprites.LoadContent(Content); cursorHandler.LoadContent(Content); font = Content.Load <SpriteFont>(@"Score"); //PlatformSprites.LoadContent(Content); //helpScreen.LoadContent(Content); //ArrowSprites.LoadContent(Content); //effect = Content.Load<SoundEffect>(@"Achive"); //fail = Content.Load<SoundEffect>(@"Fail"); //song = Content.Load<Song>(@"LuckyRubberDucky"); }