public bool SetSocialPosition(PlayerSocialPosition position = PlayerSocialPosition.OrdinaryPlayer) { SocialPosition = SocialPosition.GetSocialPosition(position); return(true); }
//------------------------------------------------- #region Constructor's Region private SocialPosition(PlayerSocialPosition _position) { Position = _position; InitializeComponent(); }
//------------------------------------------------- #region Set Method's Region public void ChangePosition(PlayerSocialPosition _position) { Position = _position; }
//------------------------------------------------- #region static Method's Region public static SocialPosition GetSocialPosition(PlayerSocialPosition _position) { return(new SocialPosition(_position)); }