void SetSkillSlot(PlayerSkillSlot.PlayerSkillKeySlotEnum playerSkillKeySlotEnum) { if (CurrentSkill != null && !craftringController.IsOpen && isOpen) { skillSlot.SetSlot(playerSkillKeySlotEnum, CurrentSkill.Skill); inventory.DeleteSkill(CurrentSkill.Skill); UpdateUI(); } }
public bool SetSlot(PlayerSkillSlot.PlayerSkillKeySlotEnum slotEnum, Skill skill) { return(skillSlot.SetSlot(slotEnum, skill)); }