public static void PlayDashSfx(double start, double end) { if (endDashRoutine != null) { inst.StopCoroutine(endDashRoutine); } playingDashSfx = true; inst.dashSfx.PlayScheduled(start); inst.dashSfx.SetScheduledEndTime(end); endDashRoutine = inst.StartCoroutine(inst.WaitForEndDashSfx(end)); }