void Start()
 {
     trans.localPosition = transform.parent.transform.position;
     window = obj.GetComponent <PlayerSelectWindow>();
     trans.localPosition = DEFALTPOS[PlayerNum - 1];
     input = new InputData();
     InputPad.InputData(ref input, PlayerNum);
 }
 void Start()
 {
     trans.localPosition	=	transform.parent.transform.position;
     window			=	obj.GetComponent<PlayerSelectWindow>();
     trans.localPosition	=	DEFALTPOS[PlayerNum-1];
     input = new InputData();
     InputPad.InputData(ref input, PlayerNum);
 }