void Start() { trans.localPosition = transform.parent.transform.position; window = obj.GetComponent <PlayerSelectWindow>(); trans.localPosition = DEFALTPOS[PlayerNum - 1]; input = new InputData(); InputPad.InputData(ref input, PlayerNum); }
void Start() { trans.localPosition = transform.parent.transform.position; window = obj.GetComponent<PlayerSelectWindow>(); trans.localPosition = DEFALTPOS[PlayerNum-1]; input = new InputData(); InputPad.InputData(ref input, PlayerNum); }