//重置音频窗口的图标
        public void changeVolumeStatus(bool volumeStatus)
        {
            try
            {
                if (this.audioPlayedStatus != volumeStatus)
                {
                    logger.Info("修改窗口[" + _index + "]上的音频状态为:" + volumeStatus);
                }

                this.audioPlayedStatus = volumeStatus;

                if (volumeStatus)
                {
                    //PlayerSdk.EasyPlayer_StopSound();
                    //Thread.Sleep(500);
                    logger.Info("播放音频:" + channelId);
                    int ret = PlayerSdk.EasyPlayer_PlaySound(channelId);
                    logger.Info("播放音频状态:" + ret);
                    volumeSwitch.BackgroundImage = Properties.Resources.redioOpen;
                }
                else
                {
                    PlayerSdk.EasyPlayer_StopSound();
                    volumeSwitch.BackgroundImage = Properties.Resources.redioClose;
                }
            }
            catch (Exception e)
            {
                logger.Error("", e);
            }
        }
        public void closeRtsp(bool isLeave)
        {
            logger.Info("将要关闭窗口[" + key + "]上的流");

            try
            {
                VideoPlayModel v = messageModel.videoData;

                if (isLeave)
                {
                    if (v.isCamera && !messageModel.watchSubordinateLiveMessageBean.isThisPlatform)
                    {
                        mainForm.tcpServerService.notifyHangupVideoChild(v.liveMemberNo, v.isCamera, messageModel.watchSubordinateLiveMessageBean);
                    }
                    else if (v.streamType == "RTSP")
                    {
                        mainForm.tcpServerService.notifyHangupVideo(v);
                    }
                }

                //关闭视频
                int ret = PlayerSdk.EasyPlayer_CloseStream(channelId);
                logger.Info("关闭视频是否成功:" + ret);
                if (ret == 0)
                {
                    //关闭音频
                    int audioStatus = PlayerSdk.EasyPlayer_PlaySound(channelId);
                    logger.Info("关闭音频是否成功:" + audioStatus);
                    channelId = 0;

                    videoPlayStatus   = false;
                    audioPlayedStatus = false;

                    //关闭后隐藏
                    onePlayerPanel.Visible = false;
                    titlePanel.Visible     = false;
                    comBtnPanel.Visible    = false;
                    ptzPanel.Visible       = false;

                    //清空保存的播放参数
                    this.messageModel = null;
                    this.key          = "";

                    //全屏播放窗口关闭后,还原窗口
                    if (mainForm.checkFullScreenWinByKey(key))
                    {
                        mainForm.changeFullScreen(null);
                    }
                }
            }
            catch (Exception e)
            {
                logger.Error("", e);
            }
        }
        /// <summary>
        /// 播放音频
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void PlaySound_MenuItem_Click(object sender, EventArgs e)
        {
            if (channelID <= 0)
            {
                return;
            }

            var checkState = (sender as ToolStripMenuItem).CheckState;

            if (checkState == CheckState.Unchecked)
            {
                int ret = PlayerSdk.EasyPlayer_PlaySound(channelID);
                (sender as ToolStripMenuItem).CheckState = CheckState.Checked;
            }
            if (checkState == CheckState.Checked)
            {
                int ret = PlayerSdk.EasyPlayer_StopSound();
                (sender as ToolStripMenuItem).CheckState = CheckState.Unchecked;
            }
        }