TryGetPlayerPresenceFromNetworkViewID() public static method

public static TryGetPlayerPresenceFromNetworkViewID ( uLink viewID ) : PlayerPresence,
viewID uLink
return PlayerPresence,
// ReSharper disable once UnusedMember.Local
    protected void OthersReceiveHit(int damage, Vector3 point, uLink.NetworkViewID instigatorPresenceViewID)
    {
		EffectsScript.ExplosionHit( point, Quaternion.LookRotation( Vector3.up ) );
        if (networkView.isMine)
        {
            DoDamageOwner(damage, point,
                PlayerPresence.TryGetPlayerPresenceFromNetworkViewID(instigatorPresenceViewID));
        }
    }
示例#2
0
// ReSharper disable once UnusedMember.Local
    protected void ServerRequestedToDie(uLink.NetworkViewID instigatorPresenceViewID)
    {
        OnPlayerScriptDied(this, PlayerPresence.TryGetPlayerPresenceFromNetworkViewID(instigatorPresenceViewID));
    }