// Have the distance requirements been met to play a video ad public bool DistanceSinceAdChecker() { if (PlayerPrefsController.GetDistanceSinceAd() > distanceForAd) { return(true); } return(false); }
// Add this game's distance to cumulative video ad checking distance private void AddToDistance() { PlayerPrefsController.SetDistanceSinceAd(distance + PlayerPrefsController.GetDistanceSinceAd()); }