void UpdateTheScore()
    {
        //Fetch the scores from the player prefabs
        highScore  = PlayerPrefabsManager.GetHighScoreKey();
        finalScore = PlayerPrefabsManager.GetScoreKey();

        //Display scores
        highScoreText.text  = "High Score: " + highScore.ToString();
        finalScoreText.text = "Your Score: " + finalScore.ToString();
    }
    void UpdateTheScore()
    {
        //scores
        highScore  = PlayerPrefabsManager.GetHighScoreKey();
        finalScore = PlayerPrefabsManager.GetScoreKey();

        //display scores
        highScoreText.text  = "High Score: " + highScore.ToString();
        finalScoreText.text = "Your Score: " + finalScore.ToString();
    }