public void Focus() { if (possibleSlots.Count == 0) { return; } Slot choosenSlot = possibleSlots[Random.Range(0, possibleSlots.Count)]; focusOnSlot = true; foreach (Transform spot in spots) { spot.LookAt(choosenSlot.pieceCenter); } PlayerPiece pp = choosenSlot.GetPlayerPiece(); if (pp != null) { pp.Invicible(10); } }