public void setKindOfBase(int i) { if(i == 1) baseType = PlayerObject.playerAnimal.Chicken; else if(i == 2) baseType = PlayerObject.playerAnimal.Cat; else if(i == 3) baseType = PlayerObject.playerAnimal.Pony; else if(i == 4) baseType = PlayerObject.playerAnimal.Whale; }
public void setKindOfItem(PlayerObject.playerAnimal animal) { objectType = animal; }