示例#1
0
        // Fill the form and Play
        private void btnPlay_Click(object sender, EventArgs e)
        {
            try
            {
                string Age, PlayerName;
                Age        = tbAge.Text.Trim();
                PlayerName = tbName.Text.Trim();
                if (PlayerName.Equals(""))
                {
                    MessageBox.Show("Please enter player name");
                }
                else if (Age.Equals(""))
                {
                    MessageBox.Show("Please enter your age");
                }

                else
                {
                    PlayerData obj = new PlayerData();
                    obj.PlayerName = PlayerName;
                    obj.Age        = int.Parse(Age);
                    obj.Win        = 0;
                    obj.Loss       = 0;
                    if (obj.Age >= 18)
                    {
                        int PlayerID = new PlayerTask().InsertData(obj);
                        if (PlayerID != 0)
                        {
                            this.Hide();
                            Game g = new Game(PlayerName, PlayerID);
                            g.Show();
                        }
                    }
                    else
                    {
                        MessageBox.Show("Be mature enough to play this game");
                    }
                }
            }
            catch (Exception ex)
            {
                if (ex is FormatException)
                {
                    MessageBox.Show("Please enter numeric values only");
                }
                else if (ex.Message.Contains("Duplicate"))
                {
                    MessageBox.Show("Player name already exists, please user another name");
                }
                else
                {
                    MessageBox.Show(ex.Message);
                }
            }
        }
示例#2
0
        public override bool Equals(object obj)
        {
            if (obj == null || GetType() != obj.GetType())
            {
                return(false);
            }
            var other = (ScoreViewModel)obj;

            return(PlayerName.Equals(other.PlayerName) &&
                   Seconds == other.Seconds &&
                   Points == other.Points &&
                   Date == other.Date);
        }
示例#3
0
        private static bool ProceedTheGame(PlayerName name)
        {
            bool result;

            Random rn = new Random();

            if (name.Equals(PlayerName.Computer))
            {
                Console.WriteLine($"\r\n >>Computer will decide whether to continue the game or not: ");

                result = rn.Next(0, 2) == 1;

                Console.Write($">>Computer has chosen to {(result ? "continue" : "stop")} playing\r\n");

                return(result);
            }

            Console.WriteLine("\r\n>>Would you like yo get one more card?");

            return(RecieveYesOrNoAnswer());
        }
        private void TryLogInPlayer()
        {
            if (string.IsNullOrWhiteSpace(PlayerName))
            {
                if (string.IsNullOrEmpty(PlayerName))
                {
                    SetErrorMessageDesign();
                    ErrorMessage = "Du måste skriva något";
                }

                else
                {
                    SetErrorMessageDesign();
                    ErrorMessage = "Du får inte använda mellanslag";
                }

                return;
            }

            if (PlayerName.Equals("Admin", StringComparison.OrdinalIgnoreCase))
            {
                SetActivePlayer("Admin");
                GoToPage(ApplicationPage.Admin);
            }

            else if (!_module.TryLogInPlayer(PlayerName))
            {
                SetErrorMessageDesign();
                ErrorMessage = "Din användare finns inte!";
            }
            else
            {
                SetActivePlayer(PlayerName);
                GoToPage(ApplicationPage.GamePage);
            }
        }
示例#5
0
 public bool Equals(Stats other)
 {
     return(PlayerName.Equals(other.PlayerName) && Score.Equals(other.Score) && date.Equals(other.date));
 }
示例#6
0
        private void OnEventReceived(SeerEvent seerEvent)
        {
            try
            {
                // make sure it's valid to begin with and from a backend.
                if (!seerEvent.IsValid() || 10 > (int)seerEvent.EventSource)
                {
                    return;
                }

                seerEvent.Game = this;

                // pass exceptions up immediately
                if (seerEvent is BackendExceptionEvent backendExceptionEvent)
                {
                    BmpSeer.Instance.PublishEvent(backendExceptionEvent);
                    return;
                }

                // deduplicate if needed
                if (seerEvent.DedupeThreshold > 0)
                {
                    if (_eventDedupeHistory.ContainsKey(seerEvent.EventType) && _eventDedupeHistory[seerEvent.EventType] + seerEvent.DedupeThreshold >= seerEvent.TimeStamp)
                    {
                        return;
                    }
                    _eventDedupeHistory[seerEvent.EventType] = seerEvent.TimeStamp;
                }

                switch (seerEvent)
                {
                case ActorIdChanged actorId:
                    if (ActorId != actorId.ActorId)
                    {
                        ActorId = actorId.ActorId;
                        BmpSeer.Instance.PublishEvent(actorId);
                    }
                    break;

                case ChatLog chatLogEvent:
                    // Currently unused.
                    break;

                case ChatStatusChanged chatStatus:
                    if (ChatStatus != chatStatus.ChatStatus)
                    {
                        ChatStatus = chatStatus.ChatStatus;
                        BmpSeer.Instance.PublishEvent(chatStatus);
                    }
                    break;

                case ConfigIdChanged configId:
                    if (!ConfigId.Equals(configId.ConfigId))
                    {
                        ConfigId = configId.ConfigId;
                        BmpSeer.Instance.PublishEvent(configId);
                    }
                    break;

                case EnsembleRejected ensembleRejected:
                    BmpSeer.Instance.PublishEvent(ensembleRejected);
                    break;

                case EnsembleRequested ensembleRequested:
                    BmpSeer.Instance.PublishEvent(ensembleRequested);
                    break;

                case EnsembleStarted ensembleStarted:
                    BmpSeer.Instance.PublishEvent(ensembleStarted);
                    break;

                // Currently unused. Currently unavailable from Machina backend.
                // case EnsembleStopped ensembleStopped:
                //    Seer.Instance.PublishEvent(ensembleStopped);
                //    break;

                case InstrumentHeldChanged instrumentHeld:
                    if (!InstrumentHeld.Equals(instrumentHeld.InstrumentHeld))
                    {
                        InstrumentHeld = instrumentHeld.InstrumentHeld;
                        BmpSeer.Instance.PublishEvent(instrumentHeld);
                    }
                    break;

                case IsBardChanged isBard:
                    if (IsBard != isBard.IsBard)
                    {
                        IsBard = isBard.IsBard;
                        BmpSeer.Instance.PublishEvent(isBard);
                    }
                    break;

                case KeyMapChanged keyMap:
                    if (!NavigationMenuKeys.Equals(keyMap.NavigationMenuKeys) ||
                        !InstrumentToneMenuKeys.Equals(keyMap.InstrumentToneMenuKeys) ||
                        !InstrumentKeys.Equals(keyMap.InstrumentKeys) ||
                        !InstrumentToneKeys.Equals(keyMap.InstrumentToneKeys) ||
                        !NoteKeys.Equals(keyMap.NoteKeys))
                    {
                        NavigationMenuKeys     = keyMap.NavigationMenuKeys;
                        InstrumentToneMenuKeys = keyMap.InstrumentToneMenuKeys;
                        InstrumentKeys         = keyMap.InstrumentKeys;
                        InstrumentToneKeys     = keyMap.InstrumentToneKeys;
                        NoteKeys = keyMap.NoteKeys;
                        BmpSeer.Instance.PublishEvent(keyMap);
                    }
                    break;

                case PartyMembersChanged partyMembers:
                    if (!PartyMembers.KeysEquals(partyMembers.PartyMembers))
                    {
                        PartyMembers = partyMembers.PartyMembers;
                        BmpSeer.Instance.PublishEvent(partyMembers);
                    }
                    break;

                case PlayerNameChanged playerName:
                    if (!PlayerName.Equals(playerName.PlayerName))
                    {
                        PlayerName = playerName.PlayerName;
                        BmpSeer.Instance.PublishEvent(playerName);
                    }
                    break;

                case HomeWorldChanged homeWorld:
                    if (!HomeWorld.Equals(homeWorld.HomeWorld))
                    {
                        HomeWorld = homeWorld.HomeWorld;
                        BmpSeer.Instance.PublishEvent(homeWorld);
                    }
                    break;
                }
            }
            catch (Exception ex)
            {
                BmpSeer.Instance.PublishEvent(new GameExceptionEvent(this, Pid, ex));
            }
        }