示例#1
0
 void Start()
 {
     startSpeed = speed;
     player     = transform.parent.GetComponent <PlayerMoveQueueing>();
 }
示例#2
0
 void Start()
 {
     rbody        = GetComponent <Rigidbody>();
     playerScript = GameObject.FindWithTag("Player").GetComponent <PlayerMoveQueueing>();
     //startSpeed=rbody.velocity;
 }