示例#1
0
    public void OnMouseDown()
    {
        Debug.Log("Head Index: " + _headIndex);
        _headIndex++;

        if (_headIndex > _maxTextureIndex)
        {
            _headIndex = 0;
        }

        PlayerModelCustomization.ChangeHeadIndex(_headIndex);
    }
示例#2
0
    public void OnMouseDown()
    {
        Debug.Log("Skin tone: " + colorCode);

        PlayerModelCustomization.ChangePlayerSkinColor(colorCode);
    }