public static void CharacterWindowMethod(float x, float y, float widthSize, int mulY, GUIStyle BGstyle, GUIStyle buttonStyle, GUIStyle LabelStyle) { GUI.Box(new Rect(x + 0f, y + 0f, widthSize + 10, 50f + 45 * 15), "", BGstyle); GUI.Label(new Rect(x + 5f, y + 5f, widthSize + 5, 85f), "角色 菜单", LabelStyle); characterScrollPosition = GUI.BeginScrollView(new Rect(x + 0f, y + 0f, widthSize + 10, 50f + 45 * 15), characterScrollPosition, new Rect(x + 0f, y + 0f, widthSize + 10, 50f + 45 * mulY), false, true); PlayerMod.ChangeCharacter(buttonStyle, "character"); GUI.EndScrollView(); }