//Work in progress private void Btn_RegisterNewUser_Click(object sender, RoutedEventArgs e) { InstanceContext instanceContext = new InstanceContext(this); Proxy.PlayerManagerClient client = new PlayerManagerClient(instanceContext); Player newPlayer = new Player(); newPlayer.username = tb_Username.Text; newPlayer.password = pb_Password.Password; newPlayer.name = tb_Name.Text; newPlayer.lastnames = tb_LastName.Text; //newPlayer.avatarImage = newPlayer.isBanned = false; newPlayer.verificationToken = ""; newPlayer.isLogged = false; newPlayer.isVerified = false; newPlayer.email = tb_Email.Text; try { client.RegisterPlayer(newPlayer); } catch (EndpointNotFoundException exception) { Console.WriteLine("No se pudo realizar la conexión con el servidor \n" + exception); lb_RegistrationError.Content = "Error en la conexión con el servidor"; } catch (TimeoutException exception) { Console.WriteLine("No se pudo realizar la conexion con el servidor por tiempo \n" + exception); lb_RegistrationError.Content = "Error en la conexion con el servidor"; } }