public void SetTarget(PlayerManager1 _target) { if (_target == null) { Debug.LogError("<Color=Red><a>Missing</a></Color> PlayMakerManager target for PlayerUI.SetTarget.", this); return; } // Cache references for efficiency target = _target; targetTransform = this.target.GetComponent <Transform>(); targetRenderer = this.target.GetComponent <Renderer>(); CharacterController characterController = _target.GetComponent <CharacterController>(); // Get data from the Player that won't change during the lifetime of this Component if (characterController != null) { characterControllerHeight = characterController.height; } if (playerNameText != null) { playerNameText.text = target.photonView.Owner.NickName; } }
private void Awake() { _instance = this; }
private void Start() { playerManager1 = GameObject.FindObjectOfType <PlayerManager1>().GetComponent <PlayerManager1>(); }