示例#1
0
    public void ChooseAsymmetricTest()
    {
        Board         b  = new Board(new Vector2Int(6, 6));
        PlayerMachine pm = new PlayerMachine("pete");

        pm.AIType = PlayerAIType.ASYMMETRIC;
        List <Tile> testTiles = TestTile.GenerateTiles();
        Hand        h         = new Hand();

        h.AddToHand(testTiles [0]);
        h.AddToHand(testTiles [4]);
        h.AddToHand(testTiles [5]);
        Assert.AreEqual(testTiles[0], pm.PlayTurn(b, h.Pieces, b.CurrentDeck.Pieces.Count));
    }
示例#2
0
    public void ChooseSymmetricTest()
    {
        Administrator a = new Administrator();
        Board         b = new Board(new Vector2Int(6, 6));

        a.SetBoard(b);
        PlayerMachine pm = new PlayerMachine("pete");

        a.AddNewPlayer(pm);
        pm.AIType = PlayerAIType.SYMMETRIC;
        List <Tile> testTiles = TestTile.GenerateTiles();
        Hand        h         = new Hand();

        h.AddToHand(testTiles [0]);
        h.AddToHand(testTiles [4]);
        h.AddToHand(testTiles [5]);
        //4 or 5 both work.
        Assert.AreEqual(testTiles[5], pm.PlayTurn(b, h.Pieces, b.CurrentDeck.Pieces.Count));
    }