public void Initialize(PlayerLobbySlot slot, LobbyMenu menu) { m_slot = slot; m_menu = menu; m_menu.SetSlotTeam(m_slot, m_team); m_slot.SetPlayerName(m_playerName); m_slot.SetReadyMarkerTexture(m_ready); }
public void SetName(string playerName) { if (m_playerName == playerName) { return; } m_playerName = playerName; if (m_slot != null) { m_slot.SetPlayerName(m_playerName); } if (isServer) { RpcSetName(playerName); } else if (isLocalPlayer) { CmdSetName(playerName); } }