public SocialTabInfo(Action loadAction, EventId eventId, string eventActionId, PlayerListType listType) { this.LoadAction = loadAction; this.TabEventId = eventId; this.EventActionId = eventActionId; this.ListType = listType; }
public async Task <List <PlayerModel> > GetHighscore(string lang, PlayerListType listType) { //highscore_f783c35d932f4d9fde4dc965d077477e/ string ltype = ""; switch (listType) { case PlayerListType.InGame: ltype = "1"; break; case PlayerListType.InChallenge: ltype = "2"; break; case PlayerListType.FriendsForChallenges: ltype = "3"; break; } List <string> prms = new List <string> { "?Lang=" + lang, "&Ltype=" + ltype }; HttpHelper helper = new HttpHelper(); string response = await helper.Get("highscore_f783c35d932f4d9fde4dc965d077477e/", prms); List <PlayerModel> result = JsonConvert.DeserializeObject <List <PlayerModel> >(response); return(result); }
public void SendRelationList(PlayerListType listType) { currentListType = listType; RelationListC2S message = new RelationListC2S(); message.listType = (int)listType; byte[] stream = ProtobufUtils.Serialize(message); NetworkManager.SendRequest(ServerType.SocialServer, MsgCode.RelationListMessage, stream); }
private void GetPlayerLists(PlayerListType listType, string planetId, out LeaderboardList <PlayerLBEntity> leaderboardList, out LeaderboardList <PlayerLBEntity> nearbyLeaderboardList) { leaderboardList = null; nearbyLeaderboardList = null; if (listType != PlayerListType.Friends) { if (listType != PlayerListType.Leaders) { if (listType == PlayerListType.TournamentLeaders) { if (!string.IsNullOrEmpty(planetId)) { if (!this.TournamentLeadersByPlanet.ContainsKey(planetId)) { this.InitTournamentListForPlanet(planetId); } leaderboardList = this.TournamentLeadersByPlanet[planetId]; nearbyLeaderboardList = this.TournamentLeadersNearMeByPlanet[planetId]; } else { Service.Logger.Error("planetId value is null or empty in tournament leaderboard response handling"); } } } else if (planetId == null) { leaderboardList = this.GlobalLeaders; nearbyLeaderboardList = this.GlobalNearMeLeaders; } else { leaderboardList = this.LeadersByPlanet[planetId]; nearbyLeaderboardList = this.LeadersNearMeByPlanet[planetId]; } } else { leaderboardList = this.Friends; nearbyLeaderboardList = this.Friends; } }
private void GetPlayerLists(PlayerListType listType, string planetId, out LeaderboardList <PlayerLBEntity> leaderboardList, out LeaderboardList <PlayerLBEntity> nearbyLeaderboardList) { leaderboardList = null; nearbyLeaderboardList = null; switch (listType) { case PlayerListType.Friends: leaderboardList = this.Friends; nearbyLeaderboardList = this.Friends; return; case PlayerListType.Leaders: if (planetId == null) { leaderboardList = this.GlobalLeaders; nearbyLeaderboardList = this.GlobalNearMeLeaders; return; } leaderboardList = this.LeadersByPlanet[planetId]; nearbyLeaderboardList = this.LeadersNearMeByPlanet[planetId]; return; case PlayerListType.TournamentLeaders: if (!string.IsNullOrEmpty(planetId)) { if (!this.TournamentLeadersByPlanet.ContainsKey(planetId)) { this.InitTournamentListForPlanet(planetId); } leaderboardList = this.TournamentLeadersByPlanet[planetId]; nearbyLeaderboardList = this.TournamentLeadersNearMeByPlanet[planetId]; return; } Service.Get <StaRTSLogger>().Error("planetId value is null or empty in tournament leaderboard response handling"); return; default: return; } }
public bool ShouldRefreshData(PlayerListType listType, string planetId) { bool flag = false; bool flag2 = false; uint serverTime = Service.ServerAPI.ServerTime; uint timeB = 0u; switch (listType) { case PlayerListType.FeaturedSquads: if (this.FeaturedSquads.List.Count == 0) { flag = true; } else { flag2 = true; } break; case PlayerListType.SearchedSquads: flag = false; flag2 = true; break; case PlayerListType.Squads: flag = this.TopSquads.AlwaysRefresh; timeB = this.TopSquads.LastRefreshTime; break; case PlayerListType.Friends: flag = this.Friends.AlwaysRefresh; timeB = this.Friends.LastRefreshTime; break; case PlayerListType.Leaders: if (string.IsNullOrEmpty(planetId)) { flag = this.GlobalLeaders.AlwaysRefresh; timeB = this.GlobalLeaders.LastRefreshTime; } else { flag = this.LeadersByPlanet[planetId].AlwaysRefresh; timeB = this.LeadersByPlanet[planetId].LastRefreshTime; } break; case PlayerListType.TournamentLeaders: if (this.TournamentLeadersByPlanet.ContainsKey(planetId)) { flag = this.TournamentLeadersByPlanet[planetId].AlwaysRefresh; timeB = this.TournamentLeadersByPlanet[planetId].LastRefreshTime; } break; } if (!flag && !flag2) { int timeDifferenceSafe = GameUtils.GetTimeDifferenceSafe(serverTime, timeB); flag = (timeDifferenceSafe >= 30); } return(flag); }
public static async Task <List <PlayerModel> > GetPlayersList(string lid, string uid, PlayerListType type) { try { //salt - dc3000b3719bae69a676536f6a25eac1 //playerlist_4ff48620c7048686919e4ca2837200d5/ string hash = LogicHelper.CreateMD5(uid, "dc3000b3719bae69a676536f6a25eac1"); string ltype = ""; switch (type) { case PlayerListType.InGame: ltype = "1"; break; case PlayerListType.InChallenge: ltype = "2"; break; case PlayerListType.FriendsForChallenges: ltype = "3"; break; } List <string> prms = new List <string> { "?hash=" + hash, "&uid=" + uid, "&lid=" + lid, "<ype=" + ltype }; HttpHelper helper = new HttpHelper(); string response = await helper.Get("playerlist_4ff48620c7048686919e4ca2837200d5/", prms); List <PlayerModel> result = JsonConvert.DeserializeObject <List <PlayerModel> >(response); return(result); } catch (Exception) { return(null); } }
public ServerPlayerList(PlayerListType type, Player[] players) { this.Type = type; this.Players = players; }