// Token: 0x0600396B RID: 14699 RVA: 0x001AA11E File Offset: 0x001A851E private void startStrength() { PlayerLifeUI.close(); if (this.castStrengthBox != null) { this.castStrengthBox.isVisible = true; } }
public void askBrowserRequest(CSteamID steamID, string msg, string url) { if (this.channel.checkServer(steamID)) { PlayerBrowserRequestUI.open(msg, url); PlayerLifeUI.close(); } }
// Token: 0x06002170 RID: 8560 RVA: 0x000B6CB0 File Offset: 0x000B50B0 public override void use() { PlayerBarricadeSignUI.open(base.objectAsset.interactabilityText); PlayerLifeUI.close(); ObjectManager.useObjectQuest(base.transform); if (!Provider.isServer) { base.objectAsset.applyInteractabilityConditions(Player.player, false); base.objectAsset.grantInteractabilityRewards(Player.player, false); } }
public override void use() { DialogueAsset dialogueAsset = Assets.find(EAssetType.NPC, this.npcAsset.dialogue) as DialogueAsset; if (dialogueAsset == null) { return; } ObjectManager.useObjectNPC(base.transform); Player.player.quests.checkNPC = this; PlayerLifeUI.close(); PlayerLifeUI.npc = this; this.isLookingAtPlayer = true; PlayerNPCDialogueUI.open(dialogueAsset, null); }
// Token: 0x0600213E RID: 8510 RVA: 0x000B544C File Offset: 0x000B384C public override void use() { if (Input.GetKey(ControlsSettings.other)) { if (Player.player.equipment.useable is UseableClothing) { BarricadeManager.updateMannequin(base.transform, EMannequinUpdateMode.ADD); } else { BarricadeManager.updateMannequin(base.transform, EMannequinUpdateMode.REMOVE); } } else { PlayerBarricadeMannequinUI.open(this); PlayerLifeUI.close(); } }
// Token: 0x060021F1 RID: 8689 RVA: 0x000BB67E File Offset: 0x000B9A7E public override void use() { PlayerBarricadeStereoUI.open(this); PlayerLifeUI.close(); }
public override void use() { PlayerBarricadeLibraryUI.open(this); PlayerLifeUI.close(); }
public static void open() { if (PlayerDeathUI.active) { return; } PlayerDeathUI.active = true; PlayerLifeUI.close(); if (PlayerLife.deathCause == EDeathCause.BLEEDING) { PlayerDeathUI.causeBox.text = PlayerDeathUI.localization.format("Bleeding"); } else if (PlayerLife.deathCause == EDeathCause.BONES) { PlayerDeathUI.causeBox.text = PlayerDeathUI.localization.format("Bones"); } else if (PlayerLife.deathCause == EDeathCause.FREEZING) { PlayerDeathUI.causeBox.text = PlayerDeathUI.localization.format("Freezing"); } else if (PlayerLife.deathCause == EDeathCause.BURNING) { PlayerDeathUI.causeBox.text = PlayerDeathUI.localization.format("Burning"); } else if (PlayerLife.deathCause == EDeathCause.FOOD) { PlayerDeathUI.causeBox.text = PlayerDeathUI.localization.format("Food"); } else if (PlayerLife.deathCause == EDeathCause.WATER) { PlayerDeathUI.causeBox.text = PlayerDeathUI.localization.format("Water"); } else if (PlayerLife.deathCause == EDeathCause.GUN || PlayerLife.deathCause == EDeathCause.MELEE || PlayerLife.deathCause == EDeathCause.PUNCH || PlayerLife.deathCause == EDeathCause.ROADKILL || PlayerLife.deathCause == EDeathCause.GRENADE || PlayerLife.deathCause == EDeathCause.MISSILE || PlayerLife.deathCause == EDeathCause.CHARGE || PlayerLife.deathCause == EDeathCause.SPLASH) { SteamPlayer steamPlayer = PlayerTool.getSteamPlayer(PlayerLife.deathKiller); string text; string text2; if (steamPlayer != null) { text = steamPlayer.playerID.characterName; text2 = steamPlayer.playerID.playerName; } else { text = "?"; text2 = "?"; } string text3 = string.Empty; if (PlayerLife.deathLimb == ELimb.LEFT_FOOT || PlayerLife.deathLimb == ELimb.LEFT_LEG || PlayerLife.deathLimb == ELimb.RIGHT_FOOT || PlayerLife.deathLimb == ELimb.RIGHT_LEG) { text3 = PlayerDeathUI.localization.format("Leg"); } else if (PlayerLife.deathLimb == ELimb.LEFT_HAND || PlayerLife.deathLimb == ELimb.LEFT_ARM || PlayerLife.deathLimb == ELimb.RIGHT_HAND || PlayerLife.deathLimb == ELimb.RIGHT_ARM) { text3 = PlayerDeathUI.localization.format("Arm"); } else if (PlayerLife.deathLimb == ELimb.SPINE) { text3 = PlayerDeathUI.localization.format("Spine"); } else if (PlayerLife.deathLimb == ELimb.SKULL) { text3 = PlayerDeathUI.localization.format("Skull"); } if (PlayerLife.deathCause == EDeathCause.GUN) { PlayerDeathUI.causeBox.text = PlayerDeathUI.localization.format("Gun", new object[] { text3, text, text2 }); } else if (PlayerLife.deathCause == EDeathCause.MELEE) { PlayerDeathUI.causeBox.text = PlayerDeathUI.localization.format("Melee", new object[] { text3, text, text2 }); } else if (PlayerLife.deathCause == EDeathCause.PUNCH) { PlayerDeathUI.causeBox.text = PlayerDeathUI.localization.format("Punch", new object[] { text3, text, text2 }); } else if (PlayerLife.deathCause == EDeathCause.ROADKILL) { PlayerDeathUI.causeBox.text = PlayerDeathUI.localization.format("Roadkill", new object[] { text, text2 }); } else if (PlayerLife.deathCause == EDeathCause.GRENADE) { PlayerDeathUI.causeBox.text = PlayerDeathUI.localization.format("Grenade", new object[] { text, text2 }); } else if (PlayerLife.deathCause == EDeathCause.MISSILE) { PlayerDeathUI.causeBox.text = PlayerDeathUI.localization.format("Missile", new object[] { text, text2 }); } else if (PlayerLife.deathCause == EDeathCause.CHARGE) { PlayerDeathUI.causeBox.text = PlayerDeathUI.localization.format("Charge", new object[] { text, text2 }); } else if (PlayerLife.deathCause == EDeathCause.SPLASH) { PlayerDeathUI.causeBox.text = PlayerDeathUI.localization.format("Splash", new object[] { text, text2 }); } } else if (PlayerLife.deathCause == EDeathCause.ZOMBIE) { PlayerDeathUI.causeBox.text = PlayerDeathUI.localization.format("Zombie"); } else if (PlayerLife.deathCause == EDeathCause.ANIMAL) { PlayerDeathUI.causeBox.text = PlayerDeathUI.localization.format("Animal"); } else if (PlayerLife.deathCause == EDeathCause.SUICIDE) { PlayerDeathUI.causeBox.text = PlayerDeathUI.localization.format("Suicide"); } else if (PlayerLife.deathCause == EDeathCause.KILL) { PlayerDeathUI.causeBox.text = PlayerDeathUI.localization.format("Kill"); } else if (PlayerLife.deathCause == EDeathCause.INFECTION) { PlayerDeathUI.causeBox.text = PlayerDeathUI.localization.format("Infection"); } else if (PlayerLife.deathCause == EDeathCause.BREATH) { PlayerDeathUI.causeBox.text = PlayerDeathUI.localization.format("Breath"); } else if (PlayerLife.deathCause == EDeathCause.ZOMBIE) { PlayerDeathUI.causeBox.text = PlayerDeathUI.localization.format("Zombie"); } else if (PlayerLife.deathCause == EDeathCause.VEHICLE) { PlayerDeathUI.causeBox.text = PlayerDeathUI.localization.format("Vehicle"); } else if (PlayerLife.deathCause == EDeathCause.SHRED) { PlayerDeathUI.causeBox.text = PlayerDeathUI.localization.format("Shred"); } else if (PlayerLife.deathCause == EDeathCause.LANDMINE) { PlayerDeathUI.causeBox.text = PlayerDeathUI.localization.format("Landmine"); } else if (PlayerLife.deathCause == EDeathCause.ARENA) { PlayerDeathUI.causeBox.text = PlayerDeathUI.localization.format("Arena"); } else if (PlayerLife.deathCause == EDeathCause.SENTRY) { PlayerDeathUI.causeBox.text = PlayerDeathUI.localization.format("Sentry"); } else if (PlayerLife.deathCause == EDeathCause.ACID) { PlayerDeathUI.causeBox.text = PlayerDeathUI.localization.format("Acid"); } else if (PlayerLife.deathCause == EDeathCause.BOULDER) { PlayerDeathUI.causeBox.text = PlayerDeathUI.localization.format("Boulder"); } else if (PlayerLife.deathCause == EDeathCause.BURNER) { PlayerDeathUI.causeBox.text = PlayerDeathUI.localization.format("Burner"); } else if (PlayerLife.deathCause == EDeathCause.SPIT) { PlayerDeathUI.causeBox.text = PlayerDeathUI.localization.format("Spit"); } else if (PlayerLife.deathCause == EDeathCause.SPARK) { PlayerDeathUI.causeBox.text = PlayerDeathUI.localization.format("Spark"); } if (PlayerLife.deathCause != EDeathCause.SUICIDE && OptionsSettings.music) { MainCamera.instance.GetComponent <AudioSource>().Play(); } PlayerDeathUI.container.lerpPositionScale(0f, 0f, ESleekLerp.EXPONENTIAL, 20f); }