/// <summary> /// Informs the PlayFab game server hosting service that the indicated user has left the Game Server Instance specified /// </summary> public static void PlayerLeft(PlayerLeftRequest request, PlayerLeftCallback resultCallback, ErrorCallback errorCallback, object customData = null) { if (PlayFabSettings.DeveloperSecretKey == null) throw new Exception ("Must have PlayFabSettings.DeveloperSecretKey set to call this method"); string serializedJSON = JsonConvert.SerializeObject(request, Util.JsonFormatting, Util.JsonSettings); Action<string,PlayFabError> callback = delegate(string responseStr, PlayFabError pfError) { PlayerLeftResponse result = null; ResultContainer<PlayerLeftResponse>.HandleResults(responseStr, ref pfError, out result); if(pfError != null && errorCallback != null) { errorCallback(pfError); } if(result != null) { result.CustomData = customData; result.Request = request; if(resultCallback != null) { resultCallback(result); } } }; PlayFabHTTP.Post(PlayFabSettings.GetURL()+"/Matchmaker/PlayerLeft", serializedJSON, "X-SecretKey", PlayFabSettings.DeveloperSecretKey, callback); }
/// <summary> /// Informs the PlayFab game server hosting service that the indicated user has left the Game Server Instance specified /// </summary> public static void PlayerLeft(PlayerLeftRequest request, PlayerLeftCallback resultCallback, ErrorCallback errorCallback, object customData = null) { if (PlayFabSettings.DeveloperSecretKey == null) { throw new Exception("Must have PlayFabSettings.DeveloperSecretKey set to call this method"); } string serializedJson = JsonConvert.SerializeObject(request, Util.JsonFormatting, Util.JsonSettings); Action <CallRequestContainer> callback = delegate(CallRequestContainer requestContainer) { PlayerLeftResponse result = ResultContainer <PlayerLeftResponse> .HandleResults(requestContainer, resultCallback, errorCallback); if (result != null) { } }; PlayFabHTTP.Post("/Matchmaker/PlayerLeft", serializedJson, "X-SecretKey", PlayFabSettings.DeveloperSecretKey, callback, request, customData); }