private void Start()
 {
     Instance         = this;
     evidences        = new List <Evidence>();
     suspectsInfo     = new Dictionary <string, List <string> >();
     OnChooseEvidence = new ChooseEvidenceCallback();
 }
示例#2
0
    public void Memorize()
    {
        if (PlayerKnowledgeController.windowOpen || DialogueOptionsController.Choosing)
        {
            return;
        }

        if (!alreadyAdded)
        {
            alreadyAdded = true;
            PlayerKnowledgeController.AddEvidence(evidence);
        }
    }