private void Start() { Instance = this; evidences = new List <Evidence>(); suspectsInfo = new Dictionary <string, List <string> >(); OnChooseEvidence = new ChooseEvidenceCallback(); }
public void Memorize() { if (PlayerKnowledgeController.windowOpen || DialogueOptionsController.Choosing) { return; } if (!alreadyAdded) { alreadyAdded = true; PlayerKnowledgeController.AddEvidence(evidence); } }