public void SetUpUserJoinGame(MessageReceiving _mess)
    {
        PlayerJoinGame_Data _data = new PlayerJoinGame_Data(_mess);
        sbyte _myIndexChair       = DataManager.instance.userData.CastToUserDataInGame().index;

        if (_data.viewerId == _myIndexChair)
        {
            #if TEST
            Debug.LogError(">>> Chỗ này tao đang ngồi: " + _data.viewerId);
            #endif
        }
        else if (_data.viewerId > _myIndexChair)
        {
            _data.viewerId--;
            _data.userData.index = _data.viewerId;
        }
        processPlayerJoinGame.Add(_data);
    }
    public void SetUpUserJoinGame(MessageReceiving _mess)
    {
        PlayerJoinGame_Data _data = new PlayerJoinGame_Data(_mess);

        processPlayerJoinGame.Add(_data);
    }