void OnTriggerEnter2D(Collider2D other)
    {
        if (other.tag == "Player")
        {
            if (this.type == ItemType.Gear)
            {
                SoundManagerScript.Instance.PlaySFX(SoundManagerScript.AudioClipID.SFX_PLAYERPICKUPGEAR);
                Destroy(gameObject);
                playerInvent.AddGear(value);
            }
//			if(this.type == ItemType.Potion)
//			{
//				if (playerProperties.currentHealth < playerProperties.startingHealth)
//				{
//					SoundManagerScript.Instance.PlaySFX(SoundManagerScript.AudioClipID.SFX_PLAYERPICKUPGEAR);
//					Destroy(gameObject);
//					playerProperties.currentHealth += 1;
//				}
//			}
        }
    }