示例#1
0
        private void btnSetPlayerAsAgent_Click(object sender, RoutedEventArgs e)
        {
            try
            {
                if (this.datagridPlayerInfos.SelectedItem is PlayerInfoUIModel)
                {
                    PlayerInfoUIModel player = this.datagridPlayerInfos.SelectedItem as PlayerInfoUIModel;
                    if (MessageBox.Show("请确认要将玩家【" + player.UserLoginName + "】设置为代理?", "请确认", MessageBoxButton.OKCancel) == MessageBoxResult.OK)
                    {
                        InputActionPasswordWindow win = new InputActionPasswordWindow();
                        if (win.ShowDialog() == true)
                        {
                            //string ActionPassword = win.ActionPassword;

                            EditAgentInfoWindow winEdit = new EditAgentInfoWindow(player.UserID, player.UserLoginName);
                            winEdit.ShowDialog();
                            if (winEdit.ISOK)
                            {
                                App.PlayerVMObject.AsyncGetListPlayers();
                            }
                        }
                    }
                }
            }
            catch (Exception exc)
            {
                MyMessageBox.ShowInfo("解锁玩家异常。" + exc.Message);
            }
        }
示例#2
0
        public EditPlayerWindow(PlayerInfoUIModel player)
        {
            InitializeComponent();

            this._player     = player;
            this.DataContext = _player;
        }
示例#3
0
        void Client_GetPlayersCompleted(object sender, Wcf.Clients.WebInvokeEventArgs <SuperMinersServerApplication.Model.PlayerInfoLoginWrap[]> e)
        {
            App.BusyToken.CloseBusyWindow();
            if (e.Cancelled)
            {
                return;
            }

            if (e.Error != null || e.Result == null)
            {
                MessageBox.Show("获取玩家信息失败。");
                return;
            }

            this.ListAllPlayers.Clear();
            this.ListFilteredPlayers.Clear();

            foreach (var item in e.Result)
            {
                var player = new PlayerInfoUIModel(item);
                this.ListAllPlayers.Add(player);
                this.ListFilteredPlayers.Add(player);
            }

            if (PropertyChanged != null)
            {
                PropertyChanged(this, new PropertyChangedEventArgs("PlayersCount"));
            }
        }
示例#4
0
        private void btnUnLockPlayer_Click(object sender, RoutedEventArgs e)
        {
            try
            {
                if (this.datagridPlayerInfos.SelectedItem is PlayerInfoUIModel)
                {
                    PlayerInfoUIModel player = this.datagridPlayerInfos.SelectedItem as PlayerInfoUIModel;
                    if (!player.IsLocked)
                    {
                        MyMessageBox.ShowInfo("该玩家没有被锁定");
                        return;
                    }
                    InputActionPasswordWindow win = new InputActionPasswordWindow();
                    if (win.ShowDialog() == true)
                    {
                        string ActionPassword = win.ActionPassword;

                        if (MessageBox.Show("请确认要解锁玩家【" + player.UserLoginName + "】", "请确认", MessageBoxButton.OKCancel) == MessageBoxResult.OK)
                        {
                            App.PlayerVMObject.AsyncUnLockPlayerInfos(player.UserLoginName, ActionPassword);
                        }
                    }
                }
            }
            catch (Exception exc)
            {
                MyMessageBox.ShowInfo("解锁玩家异常。" + exc.Message);
            }
        }
示例#5
0
 private void btnLockPlayer_Click(object sender, RoutedEventArgs e)
 {
     try
     {
         if (this.datagridPlayerInfos.SelectedItem is PlayerInfoUIModel)
         {
             PlayerInfoUIModel player = this.datagridPlayerInfos.SelectedItem as PlayerInfoUIModel;
             if (player.IsLocked)
             {
                 MyMessageBox.ShowInfo("该玩家已经被锁定");
                 return;
             }
             InputActionPasswordWindow win = new InputActionPasswordWindow();
             if (win.ShowDialog() == true)
             {
                 string           ActionPassword = win.ActionPassword;
                 InputValueWindow winInputValue  = new InputValueWindow("请确认", "请输入要锁定玩家登录天数", 100, 1);
                 if (winInputValue.ShowDialog() == true)
                 {
                     App.PlayerVMObject.AsyncLockPlayerInfos(player.UserLoginName, ActionPassword, (int)winInputValue.Value);
                 }
             }
         }
     }
     catch (Exception exc)
     {
         MyMessageBox.ShowInfo("锁定玩家异常。" + exc.Message);
     }
 }
示例#6
0
 public void AsyncChangePlayerInfo(PlayerInfoUIModel player, string actionPassword)
 {
     if (GlobalData.Client.IsConnected)
     {
         App.BusyToken.ShowBusyWindow("正在保存玩家信息...");
         GlobalData.Client.ChangePlayer(player.ParentObject, actionPassword);
     }
 }
示例#7
0
        private void btnViewPlayerLoginLogs_Click(object sender, RoutedEventArgs e)
        {
            try
            {
                if (this.datagridPlayerInfos.SelectedItem is PlayerInfoUIModel)
                {
                    PlayerInfoUIModel player = this.datagridPlayerInfos.SelectedItem as PlayerInfoUIModel;

                    ViewPlayerLoginLogsWindow win = new ViewPlayerLoginLogsWindow(player.UserID);
                    win.ShowDialog();
                }
            }
            catch (Exception exc)
            {
            }
        }
        public EditPlayerStoneWindow(PlayerInfoUIModel player)
        {
            InitializeComponent();
            this._player = player;

            this.txtCurrentFreezingStones.Text  = _player.FreezingStones.ToString();
            this.numChangedFreezingStones.Value = (double)_player.FreezingStones;
            this.txtCurrentSellableStones.Text  = _player.SellableStones.ToString();
            this.numChangedSellableStones.Value = (double)_player.SellableStones;
            this.txtCurrentStockOfStones.Text   = _player.StockOfStones.ToString();
            this.numChangedStockOfStones.Value  = (double)_player.StockOfStones;
            this.txtCurrentStonesReserves.Text  = _player.StonesReserves.ToString();
            this.numChangedStonesReserves.Value = (double)_player.StonesReserves;

            this.numChangedStockOfStones.ValueChanged  += numChangedStockOfStones_ValueChanged;
            this.numChangedFreezingStones.ValueChanged += numChangedFreezingStones_ValueChanged;
        }
示例#9
0
        private void btnAddNewRemoteServiceHandled_Click(object sender, RoutedEventArgs e)
        {
            try
            {
                if (this.datagridPlayerInfos.SelectedItem is PlayerInfoUIModel)
                {
                    PlayerInfoUIModel player = this.datagridPlayerInfos.SelectedItem as PlayerInfoUIModel;

                    EditPlayerRemoteServiceHandleWindow win = new EditPlayerRemoteServiceHandleWindow();
                    win.AddNewRecord(player.UserName);
                    win.ShowDialog();
                }
            }
            catch (Exception exc)
            {
            }
        }
示例#10
0
        private void btnEditPlayerInfo_Click(object sender, RoutedEventArgs e)
        {
            try
            {
                if (this.datagridPlayerInfos.SelectedItem is PlayerInfoUIModel)
                {
                    PlayerInfoUIModel player = this.datagridPlayerInfos.SelectedItem as PlayerInfoUIModel;


                    //GlobalData.Client.TransferPlayerToCompleted += Client_TransferPlayerToCompleted;
                    //GlobalData.Client.TransferPlayerTo(player.ParentObject.SimpleInfo, player.ParentObject.FortuneInfo);

                    EditPlayerWindow win = new EditPlayerWindow(player);
                    win.ShowDialog();
                }
            }
            catch (Exception exc)
            {
            }
        }
示例#11
0
 private void PlayerListContextMenu_ViewRemoteServiceHandleRecordItem_Click(object sender, RoutedEventArgs e)
 {
     try
     {
         if (this.datagridPlayerInfos.SelectedItem is PlayerInfoUIModel)
         {
             PlayerInfoUIModel player = this.datagridPlayerInfos.SelectedItem as PlayerInfoUIModel;
             if (player != null)
             {
                 if (ViewPlayerRemoteServiceHandleRecords != null)
                 {
                     ViewPlayerRemoteServiceHandleRecords(player.UserName);
                 }
             }
         }
     }
     catch (Exception exc)
     {
         MessageBox.Show(exc.Message);
     }
 }
示例#12
0
 void PlayerListContextMenu_ViewRechargeGoldCoinRecordItem_Click(object sender, RoutedEventArgs e)
 {
     try
     {
         if (this.datagridPlayerInfos.SelectedItem is PlayerInfoUIModel)
         {
             PlayerInfoUIModel player = this.datagridPlayerInfos.SelectedItem as PlayerInfoUIModel;
             if (player != null)
             {
                 if (this.ViewPlayerBuyGoldCoinRecords != null)
                 {
                     this.ViewPlayerBuyGoldCoinRecords(player.UserName);
                 }
             }
         }
     }
     catch (Exception exc)
     {
         MessageBox.Show(exc.Message);
     }
 }
示例#13
0
        //void Client_TransferPlayerToCompleted(object sender, Wcf.Clients.WebInvokeEventArgs<int> e)
        //{
        //    try
        //    {
        //        GlobalData.Client.TransferPlayerToCompleted -= Client_TransferPlayerToCompleted;
        //        if (e.Error != null)
        //        {
        //            MessageBox.Show(e.Error.Message);
        //            return;
        //        }

        //        MessageBox.Show(MetaData.OperResult.GetMsg(e.Result));
        //    }
        //    catch (Exception exc)
        //    {
        //        MessageBox.Show(exc.Message);
        //    }
        //}

        private void btnDeletePlayer_Click(object sender, RoutedEventArgs e)
        {
            try
            {
                if (this.datagridPlayerInfos.SelectedItem is PlayerInfoUIModel)
                {
                    InputActionPasswordWindow win = new InputActionPasswordWindow();
                    if (win.ShowDialog() == true)
                    {
                        string            ActionPassword = win.ActionPassword;
                        PlayerInfoUIModel player         = this.datagridPlayerInfos.SelectedItem as PlayerInfoUIModel;

                        if (MessageBox.Show("删除玩家【" + player.UserName + "】?该操作不可恢复,请确认?", "请确认", MessageBoxButton.OKCancel) == MessageBoxResult.OK)
                        {
                            App.PlayerVMObject.AsyncDeletePlayerInfos(new string[] { player.UserName }, ActionPassword);
                        }
                    }
                }
            }
            catch (Exception exc)
            {
            }
        }