private void OnDestroy()
 {
     if (!_didDealDamage)
     {
         PlayerInfoScript info = PlayerInfoScript.instance;
         if (info) //If the PlayerInfoScript exists (ran game from main menu) add proper xp/coins
         {
             info.AddCoinsInLevel(_coins);
             info.AddXPInLevel(_xp);
             info.AddToTotalKills();
         }
         else //For testing when running the game from this scene
         {
             Debug.Log("No PlayerInfoScript found!");
         }
     }
     _sm.RemoveMonster(gameObject);
 }