public IEnumerator StartTurn() { StartTurnNotification.SetActive(true); Text text = StartTurnNotification.GetComponentInChildren <Text>(); text.text = string.Format("Ход игрока {0}", _gameManager.CurrentPlayer.PlayerName); yield return(StartCoroutine(PlayerInfoManager.StartTurn())); //yield return new WaitForSeconds(0.8f); StartTurnNotification.SetActive(false); }