public static void OnDestroy()
 {
     EventsHolder.OnDestroy();
     AmmunitionDropHolder.OnDestroy();
     //Holders
     PlayerHolder.OnDestroy();
     EnemyHolder.OnDestroy();
     WeaponHolder.OnDestroy();
     ProjectileHolder.OnDestroy();
     MapHolder.OnDestroy();
     UIManager.OnDestroy();
 }