示例#1
0
文件: PlayerUI.cs 项目: YaLuTi/Party
 public void SetUp(PlayerHitten _playerHitten)
 {
     Debug.Log("A");
     playerHitten = _playerHitten;
     follow       = playerHitten.playerMove.transform;
     _playerHitten.OnHealthChanged += OnPlayerHealthChanged;
     slider.maxValue = _playerHitten.GetMaxHealth();
     slider.value    = slider.maxValue;
 }
示例#2
0
文件: PlayerUI.cs 项目: YaLuTi/Party
 // Start is called before the first frame update
 void Start()
 {
     if (playerHitten != null)
     {
         // playerHitten.OnHealthChanged += this.OnPlayerHealthChanged;
         slider.maxValue = playerHitten.GetMaxHealth();
         slider.value    = slider.maxValue;
     }
     Fill.color = FullHealth;
 }