public FloorReport(PlayerFloorData PFD, int FloorNumber) { this.TotalChests = new List <string>(); this.TotalPickups = new List <string>(); this.FloorNumber = FloorNumber; for (int i = 0; i < PFD.GetRoomList().Count; i++) { this.TotalChests.Add(PFD.GetRoom(i).GeneratedChest); this.TotalPickups.Add(PFD.GetRoom(i).GeneratedPickup); } }